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Editor window has different size compared to newly added windows of the ...
Steps to reproduce: 1. Open the attached project "case_1116842" 2. Notice how the sizes of two Hierarchy windows are different Exp... Read more
Interactive tutorial "Prefab power - Ramping up" does not continue when ...
How to reproduce: 1. Start Unity tutorial from "Basic Tutorials" tab called "Prefab power - Ramping up" 2. In step 11 of the tutoria... Read more
Objects that are visible by the Camera are not rendered while using Occl...
To reproduce: 1. Open attached project 2. Open OcclusionTest Scene Reproducible with: 2017.4.18f1, 2018.3.3f1, 2019.1.0a14, 2019.2.... Read more
[Android] Gradle build fails with "More than one file was found with OS ...
Repro steps: 1. Open QA attached project (link in edit) 2. Build for Android Actual: Build failure: "More than one file was found w... Read more
[XR][URP] Right eye is not rendered when using URP in Oculus mobile/desk...
1. Open attached project 2. Build to Android Expected result - SampleScene is shown, no flickering is seen Actual result - Sample ... Read more
Editor crashes on GameObject::IsActive when opening the "Start" scene in...
How to reproduce: 1. Open Unity, go to "Learn" -> "Tutorial projects" and download the "2D Game Kit" 2. Open the "2D Game Kit" proje... Read more
[GPU PLM] Editor crashes upon starting a bake using GPU lightmapper
Steps to reproduce: 1. Download the attached project, and open SampleScene 2. Navigate to Lighting Settings, and make sure that Pro... Read more
Functions called by UI Toggles before Start() resulting in NullReference...
Repro step: - download and open this project - press play - notice the Null Reference exceptions: NullReferenceException: Object re... Read more
Shadow Cascades debug view is broken when no shadow casting directional ...
Steps to reproduce: 1. Download CornellBox project, and open CornellBox scene (link in the comments) 2. In the Hierarchy panel, mak... Read more
Orphaned ScriptedImporter assets don't reimport correctly when a new imp...
When a ScriptedImporter asset becomes orphaned (the ScriptedImporter type disappears), it changes to a DefaultImporter asset (*), bu... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- TreeView Child display toggle styling becomes reversed when clicking and dragging it
- Null is returned when using FocusOutEvent.relatedTarget
- Unity_BaseInstanceID is always zero when rendering multiple meshes and instancing with the same buffer
- UI Document button's text does not resize relatively when size in percentage (%) is used
- Event.current.mousePosition has an offset of 1px along the y-axis in WebGL build when the mouse button is released