Search Issue Tracker
Editor crashes when trying to create a Font Atlas
Reproduction steps: 1. Create a New Project and import the attached font file2. "Window" -> "TextMesh Pro" -> "Font Asset Crea... Read more
Changing through Settings and Preferences sections with the Arrow Keys l...
How to reproduce:1. Open or create a Unity Project2. Dock the "Settings" and "Preferences" Windows together in a separate Window3. I... Read more
ASTC Encoding regression when compressing texture with blocks that the ...
To reproduce:1. Open user's attached project "ASTCCompressionRegression.zip"2. In Project window, select "Bug1" texture3. Observe wa... Read more
[Improved Prefabs] RevertAll and ApplyAll buttons are still visible when...
Steps:1. Open attached project2. Load TestScene3. Select AudioSource GameObject4. Make any modification through Inspector5. Click on... Read more
[WebGL] Build fails if threadsSupport is enabled
-e: Build fails after enabling PlayerSettings.WebGL.threadsSupport via editor script--not a regression, since threads are a new feat... Read more
[iOS] Incorrect screen resolution returned when launch screen is set to ...
If the iPhone Launch Screen is set to 'None' in the Player Settings when the application is built and run on an iPhone XS Max the Po... Read more
[XR][Android] Draw Call VR performance regression across all mobile devi...
Steps to reproduce:1. Open user attached project2. Integrate the Oculus Utilites package (https://developer.oculus.com/downloads/pac... Read more
Unhandled null reference exception in il2cpp.exe preventing UWP build
When building a specific Unity project for UWP, IL2CPP fails with a Null Reference exception (see below for error details and stackt... Read more
[UWP][IL2CPP] Empty animation state offsets components in a master build
Steps to reproduce:1. Download 1095938_repro.zip2. Change platform to UWP3. Build "SampleScene" with IL2CPP backend4. Open VS soluti... Read more
Refreshing an asset forces scripts to recompile during play mode, even i...
Steps to reproduce: 1. Create a new project2. In Preferences, set "Script changes while Playing" to "Recompile after finished playin... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default