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Include for Windows 10 SDK (winrt folder and co) are missing from Il2Cpp...
Due to this, IntelliSense shows false errors when it sees includes from those folders. Read more
[Build] Using Resources.UnloadAsset after Resources.LoadAsync crashes
Steps to reproduce: 1) open users attached project 2) build for standalone 3) hit "Start Load/Unload loop" - Crashes on the second ... Read more
SceneManager.UnloadScene crashes at Coroutine::CleanupCoroutine
Steps to reproduce: 1. Open attached project 2. Open scene "splash" 3. Run it 4. Unity hangs. Open editor.log shows stacktrace star... Read more
Selecting asset crashes unity
Steps to reproduce: 1. Open attached project "CrashUnity.zip" 2. In project tab, select "Referencer" 3. Unity crashes at Component_... Read more
[iOS] ReplayKit state is not handled correctly in some cases when it bec...
To Reproduce: 1. Build and run the attache project on an iOS9 device. 2. Click the "Start Recording" button on the right. 3. Click ... Read more
[BillboardGrassTexture] Billboard grass texture painted on terrain hill'...
Steps to repro: 1. Open Unity; 2. Create new project; 3. Import attached 'GrassTextureBug' package; 4. Open 'test' scene; 4. Notic... Read more
Shaders with multiple passes only run the last pass when using Canvas Re...
Steps to reproduce: 1. Open attached project 2. Open scene "DemoSceneCanvas" 3. Notice that red line in scene view has glow while i... Read more
Instantiating prefab with animator component for the first time causes m...
Steps to reproduce: 1) open users attached project 2) build for standalone 3) press "Spawn Direct Reference Prefab" - note the time ... Read more
Rotating a static actor won't properly wake the touching bodies up
Reproduction Steps: 1. Open the attached project 2. Open the "Main" scene which is located in "Scenes" folder 3. Click the Play but... Read more
Undo doesn't re-select all previously selected objects
Steps to reproduce: 1. Open attached project 2. Open scene "Scene" 3. In scene view, select three cubes by doing ctrl+click 4. Rele... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow