Search Issue Tracker
Fixed in 2020.2.X
Fixed in 2019.4.X, 2020.1.X
Votes
1
Found in
2019.3.15f1
2020.1.0b10
2020.2.0a11
Issue ID
1253864
Regression
Yes
Crash on RtlWaitOnAddress when creating a Prefab
Reproduction steps:
1. Open user's attached project and scene "test"
2. In the Hierarchy, select "Arrow" Game Object
3. drag it into the Project window to create a Prefab
-- observe crash
Reproducible with: 2019.3.15f1, 2019.4.0f1, 2020.1.0b10, 2020.1.0b12, 2020.2.0a11, 2020.2.0a14
Not reproducible with: 2018.4.23f1, 2019.3.14f1, 2020.1.0a1, 2020.1.0b9, 2020.2.0a1, 2020.2.0a10
Note: After updating the project, the project usually crashes silently when trying to open it
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Search field in UI Builder's Library has no character limit
- Changing the value in UI Builder by dragging increases it by a few thousand points when reaching the borders of the screen
- ARM64 architecture DLL incorrectly copied instead of x64 when building for Windows x64
- Crash on TypeTreeIterator::GetNode when opening a specific folder
- Crash on WriteSerializedAssetsV2 when (re)entering the Play Mode in a specific project when IEnumerator Start() is used
Resolution Note (fix version 2020.2):
Fixed in 2020.2.0a16
Resolution Note (fix version 2020.1):
Fixed in 2020.1.0b15
Resolution Note (fix version 2019.4):
Fixed in 2019.4.2f1