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[Scriptable BuildPipeline] Preview Animation Clips are included in Asset...
Reproduction steps: 1. Open "Project.zip" project 2. "Window" -> "AssetBundle Browser" 3. Build Asset Bundles 4. Inspect the Asset B... Read more
Infinite shader compilation loop during project launch when project cont...
How to reproduce: 1. Open the user-provided "bugreport_launch_loop" project Expected result: The project opens successfully. Actual... Read more
[Unity Physics] InvalidOperationException: The previously scheduled job ...
How to reproduce: 1. Open attached project "hmh_test_terrain.zip" and scene "main" 2. Enter Play mode (and clear Errors in Console ... Read more
Rec mode is broken
Editing the transform of a GO in the scene window, while in Record mode in Animation Window OR Timeline, no longer creates keys. (No... Read more
[State Machine] Animator's Sub-State Machine transitions added to Base L...
How to reproduce: 1. Open the attached user's 'AnimTransitionBug.zip' project 2. Open Assets -> Content -> Characters -> Players ->... Read more
TilemapCollider2d generates Collider shape when Generate Physics Shape i...
To reproduce: 1. Open attached project ("case_1189728-Sample.zip") 2. Select "Grid" Game Object in the Hierarchy 3. Open Tile Palett... Read more
[VCS] [Plastic SCM] Local folders cannot be deleted while version contro...
How to reproduce: 1. Create a new project in your preferred Plastic SCM workspace 2. Connect it to Plastic SCM 3. Turn off "Automati... Read more
[UWP] Player will not load native plugin with a period in it's name
Steps to reproduce: 1. Download 1190295_repro.zip and open "new" scene 2. Switch platform to UWP 3. Build project for x86 4. Open VS... Read more
[DOTS Transform] SetComponentData is applied only to the parent Entity w...
How to reproduce: 1. Open the attached project ("case_1189566.zip") 2. Load the "SampleScene" 3. Enter a Play Mode and open a Game v... Read more
[SceneCamera] Slider handle of "Camera Speed" disappears when Min value ...
Camera Speed Slider handle disappears when Min value is to 98.99 and moved Slider handle to Max value. Refer attached video. Steps ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Crash on MemoryManager::Deallocate when rapidly calling Addressables.LoadAssetAsync
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- [Rendering Debugger] [NewInputSystem] Debug Overlays in Play mode throws InvalidOperationException when using New Input System