Search Issue Tracker
Fixed
Votes
0
Found in [Package]
1.9.2
Issue ID
ADDR-1263
Regression
No
[Addressables] ArgumentException errors are generated when selecting a Prefab from a custom git package in the Project window
How to reproduce:
1. Open the attached "1252763 repro" project
2. Open the "SampleScene" from the Assets folder
3. Open the Addressables Groups window from Window > Asset Management > Addressables > Groups
4. Go to Packages > PrefabTest > Editor folder
5. Select the "GameObject" from the Hierarchy window
6. Select the "Prefab" from the Project window
Expected results: no errors are generated
Actual results: "ArgumentException: Can't save an immutable Prefab" errors are continuously generated in the Console window
Reproducible with: 0.0.8-preview (2018.4.23f1), 0.0.27-preview (2018.4.23f1), 1.1.10 (2019.3.16f1), 1.2.4 (2019.3.16f1), 1.8.3 (2019.4.0f1), 1.8.4 (2020.1.0b11), 1.9.2 (2018.4.23f1, 2020.2.0a14)
Notes:
-The "GameObject" from the Hierarchy window which has a reference to the "Prefab" must be selected first in order to reproduce the bug
-After the bug has been reproduced, the issue persists even if the "Test Script" and the GameObject holding it are deleted.
-It only goes away if the Editor is restarted or the "Prefab" is reimported
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ArgumentOutOfRangeException when manipulating the Project Settings search bar
- [Linux] Touch freezes in Player when any mouse button is clicked
- UnityEngine.Rendering.Volume.OnEnable() is called twice before OnDisable() creating multiple copies of the same volume when a volume is enabled right after Domain Reload when entering Play Mode
- Hinge Joint transforms are reset when toggling the "useMotor" property
- Motion Vector texture reports incorrect Mesh data when Mesh is coming from off-screen
Add comment