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Won't Fix

Votes

1

Found in

2018.4

2019.3.15f1

2020.2

Issue ID

1253853

Regression

No

Audio Source passes incorrect spatial blend parameter to native audio spatializer when Audio Clip is not set

Audio

-

How to reproduce:
1. Open the attached project "1253853.zip"
2. Open the "Test" Scene
3. Enter the Play Mode

Expected result: audio noise is played
Actual result: no audio is played

Reproducible with: 2018.4.24f1, 2019.4.2f1, 2020.1.0b13, 2020.2.0a15

Notes:
- Make sure to check Play On Awake checkbox so Audio would start playing
- The attached project is set to play audio noise when spatial blend parameter is wrong
- The example project demonstrating the issue uses .dll format spatializer, hence, I was not able to check if the issue reproduces on other platforms (e.g. Mac / Linux)

  1. Resolution Note:

    A Wont Fix for now due to the current Fmod behavior, that if a AudioSource don’t have a clip associated, if will not do the proper panning for the speaker channels. It requires changes inside Fmod, which we don’t prioritize at the moment

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