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[Packman] Rider Editor package disappears from the list after removing
Rider Editor disappears from the list after removing. Steps to reproduce:1) Create a new project in 2D Template2) Window > Packag... Read more
[Rider Editor] Link under Preferences is not readable when using Unity p...
The link is unreadable on Unity professional theme under Rider Preferences Steps to Repro:1. Create a new Project2. Window > Pack... Read more
Project Settings Window fails to appear after installing the Ryder Edito...
I seem to keep having the same issue now, even after uninstalling Ryder Editor and restarting Unity Editor. To reproduce this:- down... Read more
The csproj file for an asmdef targets .net Framework 4.7.1 when the Proj...
How to reproduce:1. Create a new Unity project2. Make sure Project Settings > Player> API Compatability Level is set to ".net ... Read more
Unit tests fail on System.TypeInitializationException when using the Sta...
How to reproduce:1. Open the “DllTest_UnityMoq2021.3.29f1.zip“ project2. Go to Preferences->External Tools->External Script Ed... Read more
"Unloading broken assembly" error appears when opening a project in Safe...
Reproduction steps:1. Open the attached “Repro“ project in Safe Mode (press the “Enter Safe Mode“ on the pop-up)2. Observe the Conso... Read more
Rider Test Explorer does not run tests when they are generated with Test...
Reproduction steps:1. Open the attached “TestFixtureRiderIssue“ project2. In the Project window, open the “Assets/Tests/TestScriptWi... Read more
[Rider Editor] Compiled shader code is marked for errors when opened in ...
The compiled code of a shader is marked red in Rider editor when it has no issues at all Steps To Reproduce: 1. Create a new Project... Read more
Assembly References to package assemblies break IDE projects
How to reproduce:1. Open user's attached project2. Select "MyAsmdef" in the Project window3. Observe the Asset's Assembly Definition... Read more
[macOS][iOS] Crash on pthread_kill when building with debugger attached
How to reproduce:1. Open the attached 'TestUnityProject.zip' project2. Open 'PostProcess' Script in Rider Code Editor3. Add breakpoi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Cloud Code Authoring logs "JsAssetHandler:OpenAsset (int,int) does not match any of [OnOpenAssetAttribute] expected signatures" when opening or switching scenes and having the Deployment Package Installed