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Won't Fix

Votes

0

Found in [Package]

Issue ID

1252234

Regression

Yes

[Universal RP] Warnings "Property ... exceeds previous array size (256 vs 32). Cap to previous size."

Package: Scriptable Render Pipeline Universal

-

steps to repro:
1. open a universal RP project (using 7.3.1 or below)
2. upgrade to URP 7.4.0
3. observe warning spam console when doing anything in scene view

Expected: no warnings after upgrade
Actual: warnings spam console after upgrade

Repro: 2019.3.15f1 + URP 7.4.0
No repro: 2019.3.15f1 + URP 7.3.1

Notes:
- similar to 1177998
- fixed by closing and opening editor

  1. Resolution Note:

    This issue occurs rarely and is fixed by restarting the editor.

Comments (4)

  1. Watanka

    Jul 09, 2025 08:08

    Issue still existing.
    Open Unity 6.0, try to do an APV render for example and ...
    Property (_TreeInstanceToWorld) exceeds previous array size

    Restarting Unity doesn't help AT ALL.

  2. Katastorm

    May 31, 2025 13:01

    Same problem, such pain. For my procedural generation, i need to instanciate a lot of dynamic lights. I get spammed by

    "Property (_AdditionalShadowParams) exceeds previous array size (766 vs 256). Cap to previous size. Restart Unity to recreate the arrays.
    UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)"

    And index out of range.

  3. Foreman_Dev

    Dec 05, 2024 23:54

    This issue happens for me consistently too!

    Whenever I switch target platforms I get:
    ```
    Property (_AdditionalShadowParams) exceeds previous array size (256 vs 32). Cap to previous size. Restart Unity to recreate the arrays.
    UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
    ```

  4. dyamanoha_

    Feb 06, 2024 21:09

    This issue is happening for me consistently.

    ```
    Property (_WorldPositions) exceeds previous array size (100 vs 3). Cap to previous size. Restart Unity to recreate the arra
    ```

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