Search Issue Tracker
Fixed in 2021.2.X
Fixed in 2021.1.X
Votes
2
Found in
2018.4
2020.2
2020.2.0a10
Issue ID
1249794
Regression
No
Particles using World Collision leak through Edge-Collider's points when Collision Quality: High
Reproduction steps:
1. Open attached project "ParticlePhysicsTest" and scene "SampleScene"
2. Enter Play Mode
3. Observe the particle system
Expected result: The collider stops the particles
Actual result: Some particles leak through the Edge-Collider's points
Reproducible with: 2018.4.23f1, 2019.4.0f1, 2020.1.0b11, 2020.2.0a13
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Other threads get resized when trying to resize thread groups on the Timeline of the Profiler window
- Green highlight for selected panel lacks contrast when Editor theme is set to Light
- [Android] AR Camera Background has a white/bright tint when deployed with Gamma Color Space and Vulkan API
- Crash on TextCore::OTL_GPOS_TableReader::GetLookupList when changing to a specific Font in the UI Builder
- Reverting [SerializeReference] List property creates persistent element overrides in Prefab Variants
Add comment