Search Issue Tracker
Fixed
Votes
0
Found in [Package]
9.0.0-preview.14
Issue ID
1251456
Regression
No
[SRP Core] Exception thrown when placing a tile that's larger than the tilemap grid size
Reproduction steps:
1. Open attached project "TilemapTest.zip" and scene "SampleScene"
2. In Hierarchy window, select the "Grid" GameObject
3. In Tile Palette window, select the "Square" sprite
4. In Scene window, draw a single "Square" tile
Expected result: No exception is thrown
Actual result: "In order to call GetTransformInfoExpectUpToDate, RendererUpdateManager.UpdateAll must be called first." exception is thrown
Reproducible with: 2019.4.0f1 (URP 7.3.1), 2020.1.0b11 (URP 9.0.0-preview.14), 2020.2.0a13 (URP 9.0.0-preview.14,HDRP 9.0.0-preview.13)
Could not test with: 2018.4.23f1 (URP package unavailable)
Notes:
1. The issue reproduces with HDRP.
2. The issue reproduces with Tilemap Renderer "Mode" - Individual, and "Detect Chunk Culling Bounds" - Auto
3. The issue reproduces when placing an individual sprite initially, or when undoing the initial sprite. E.g. If working with two sprites, both will throw exceptions upon drawing their initial tiles and upon undoing them.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Getting a deprecated package for JetBrains Rider pop up when opening or creating a project
- [Android] Volume level of the same audio file is different on Samsung Galaxy Tab A8 between 2023.3.0b3 and 2023.3.0b4
- ‘Expected end of value’ warning occurs when a property declaration includes five or more variable references
- Crash on BurstCompilerService::CompileAsync when entering Play mode in a specific scene
- InvalidOperationException when using Game Camera Preview in Scene window with a custom RenderGraph pass
Resolution Note:
Fixed in 2020.2.0a15
Resolution Note:
Fixed in 2019.4.4f1
Resolution Note:
Fixed in 2020.1.0b14