Search Issue Tracker
Fixed in 0.3.0
Votes
0
Found in [Package]
0.2.8-preview
Issue ID
1152997
Regression
No
[UI] When using Inspector UI to set bindings for Input Action, some properties are not saved.
GitHub: https://github.com/Unity-Technologies/InputSystem/issues/593
Repro:
1. Download package and project at: https://github.com/Unity-Technologies/InputSystem
2. Download attached script SetInteractions.cs
3. Open the project and attach the script on any gameobject in any scene.
4. Try to set binding for the Input Action in Inspector window, including Interactions and Processors
Actual: Interactions and Processors keep get reset in the Inspector UI for Input Action
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI Overlay Image gets darker on each Camera when multiple Cameras are used
- Assertion failed on expression: 'scriptedImporterClass == SCRIPTING_NULL error when opening the standalone profiler window
- Disabled assets in Import Unity Package window aren't tracked but count as being selected by user
- [Windows] Crash on GetManagerFromContext when video is playing and creating High Definition 3D Projects after FMOD failed to switch back to normal output Error appeared
- GC Alloc produced when adding items to MultiColumnListView with Auto Assign Binding
Add comment