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[tvOS] Application with gamecenter freezes when waking AppleTV from sleep
This is tvOS bug. Radar 25826749 submitted. Reproducible with "tvOS 9.2.1 beta 3" build. Steps to reproduce: 1) Put Apple TV to sle... Read more
[D3D9] GfxDeviceD3D9::SetShadersThreadable crash when reaching a specifi...
To reproduce: 1. Download SetShadersCrash_FinalStripped.zip 3. Follow instructions in "Building and Running the SetShadersCrash Pr... Read more
[GL2][GLES2] Graphic artifacts on PBR lightning with SM2.0
Repro steps: 1) Open the project and ShaderArtifacts.scene 2) Switch platform to standalone Mac and change graphics API to OpenGL2 ... Read more
[D3D11][D3D9] RenderTexture with half format produces artifacts
Project: PixelReadingFloat project - takes temp render texture renders quad with gradient shader, samples pixels to texture and gets... Read more
PlayerSettings.useDirect3D11 obsolete - console warning message is not p...
To reproduce issue follow the steps: 1. Create new project 2. Open new scene 3. Create the script with following code and attach to ... Read more
[tvOS] Build and Run doesn't work on Apple TV with XCode 7.3
1. Create new project 2. Build and Run to tvOS 3. XCode will open and nothing will happen If XCode 7.2 is used then it will start b... Read more
[iOS] XCode throws compile error with System.IntPtr in .dll
1. Open attached project 2. Build to iOS with IL2CPP 3. XCode will fail building Read more
Leaving fullscreen resets resolution set via Screen.SetResolution
1. Open attached project 2. Build to OSX standalone 3. Enter different resolution into input fields and press button 4. Make app win... Read more
[OSX] Running an app with Native Resolution or switching to anything sig...
To Reproduce: 1. Build run & this app (don't enable resolutions dialog). 2. Observe that when the app is launched the UI elements ... Read more
Crashes Editor or standalone while DX11 unloads Resouces when AMD's Rapt...
Steps to reproduce Editor crash: 1. Download and open project 2. Open Player settings 3. Change graphics API from DirectX11 to Direc... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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