Search Issue Tracker
Duplicate
Votes
0
Found in [Package]
0.6.1-preview
Issue ID
1249472
Regression
No
[Localization] Arguments are not shown in the Build when they are localized
How to reproduce:
1. Open user's attached "gunsport" project
2. Open Build Settings (File->Build Settings...)
3. Remove all the Scenes in Scenes In Build section except Content/Scenes/Menu
4. Press Build And Run
5. Once the Build is running press enter to continue to the main menu
6. In the main menu select "Options" and press enter
Expected result: "Music" and "SFX" values are shown
Actual result: "Music" and "SFX" values are not shown
Reproducible with: 0.6.0-preview, 0.6.1-preview (2019.3.0b5, 2019.3.15f1, 2020.1.0b9, 2020.2.0a12)
Could not test with: 0.2.1-preview, 0.5.1-preview because of CS0029 error, 2017.4.40f1, 2018.4.23f1, 2019.3.0b4 because of namespace errors
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
Add comment