Search Issue Tracker
Duplicate
Votes
0
Found in
2018.4
2019.3
2019.3.13f1
Issue ID
1246110
Regression
No
Select material window closes when clicking on it immediately after it was opened
Steps to reproduce:
1. Open the project from the attached file "1246110.zip"
2. In Hierarchy select the "Cube" GameObject
3. In the Inspector click the circle on the right of Element 0
4. Immediately click anywhere in the Select Material window(except the Close button)
Expected result: Window stays open
Actual result: Window closes
Reproducible with: 2018.4.23f1, 2019.3.14f1
Not reproducible with: 2020.1.0b9, 2020.2.0a12
Notes:
- You have to click on the opened window as fast as possible(less than 1-2 secs after it has opened)
- Sometimes it takes a few tries for it to reproduce
- Increasing the number of materials in the Select Material window seems to increase the chance of reproducing the issue.
- Also reproducible with other Asset picker windows(Physics material, Mesh, Select RenderPipelineAsset)
-
Resolution Note (2020.1.X):
Fixed in 2020.1.0a1
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
This is a duplicate of issue #1248596