Search Issue Tracker
Fixed in 2020.2.X
Votes
0
Found in
2020.2.0a7
Issue ID
1250290
Regression
Yes
Silent crash on ImageConversion.EncodeToJPG method when entering Play Mode
How to reproduce:
1. Open the attached 'Crash.zip' project
2. Open 'SampleScene' Scene
3. Enter Play Mode
Reproducible with: 2020.2.0a7, 2020.2.0a12
Not reproducible with: 2018.4.23f1, 2019.3.15f1, 2020.1.0b10, 2020.2.0a5
Notes:
- Not reproducible with EncodeToPNG, EncodeToTGA, EncodeArrayToJPG
- Reproducible with OpenGL Core, DX11, Metal
- The last line before the crash in the Editor logs is: "AcceleratorClientConnectionCallback - disconnected - :0"
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The sidebar reopens when Unity Hub is started when Unity Hub was closed with the sidebar closed
- Characters are invisible in the TextField when certain Japanese characters are used
- "InvalidOperationException" is thrown when using Prefab > Replace to replace a Canvas GameObject with a Prefab that has an incompatible root Transform type
- Looping AudioSource resumes from the wrong playback position when the app is backgrounded and resumed on iOS Safari
- "AnyState Transition Created" action can be undone when pressing "Auto Generate Animation" on the uGUI GameObjects
Resolution Note (fix version 2020.2):
Fixed in: 2020.2.0a15