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0
votes
Fixed

[Shuriken Crash] Editor crashes after spawning a certain amount of mesh ...

Shuriken

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Sep 18, 2015

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Version/s: 5.3.0a4

Reproduction steps: 1. Open attache project "ParticleCrash" 2. Open scene "Main" 3. Enter play mode - EthanBody (from standard as... Read more

0
votes
By Design

[iOS][GLES] RenderTexture.GetTemporary returns empty texture

Mobile Rendering

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Sep 18, 2015

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Version/s: 5.2.0f3

1. Open attached project 2. Build to iOS and set Graphics API to gles(works both) 3. In game, spinning cube will be grey(it should d... Read more

0
votes
Fixed

UI artifacts appear and flickers when constantly rendering new objects

UI

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Sep 11, 2015

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Version/s: 5.2.0f1

Repro steps: 1) Open the project user later attached(uiflicker.zip) 2) Play and compare Scene and Game views - they are different a... Read more

3
votes
Duplicate

[Animation] Animations sometimes begin with the last frame

Animation

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Sep 21, 2015

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Version/s: 5.2.1f1

To reproduce: 1. Open attached project. It is the Unity UI sample project. 2. Run the Menu3D scene 3. Press the 'Settings' button. N... Read more

2
votes
Fixed

Error in console when using Find References In The Scene

Assets Management

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Sep 20, 2015

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Version/s: 5.2.0p1

Using find reference on prefab of empty game object which has a child with mesh renderer and clicking on it in the scene view result... Read more

4
votes
Fixed

[Crash] Memory corruption or double delete in LightmapSnapshot

Asset Loading

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Sep 21, 2015

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Version/s: 5.2.1f1

To reproduce: 1. Open attached project 2. Open scene Test_scene 3. Create new scene 4. Crash in D3D12Window::EndRendering (full stac... Read more

0
votes
By Design

GearVR - Splash screen disappearing

VR

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Sep 03, 2015

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Version/s: 5.1.3f1

Read more

0
votes
Fixed

Modifying Sprites between scene plays causes the memory used to increase...

2D

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Aug 18, 2015

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Version/s: 5.1.2f1

How to reproduce: 1. Open attached project 2. Open scene Scene 1/scene1.unity 3. Open the Profiler window, switch to Memory tab 4. ... Read more

1
votes
Not Reproducible

Text in ContentSizeFitter goes out of bounds w/ "Preferred Size" in Vert...

UI

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Sep 20, 2015

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Version/s: 5.2.0f3

Steps to reproduce: 1. Download and open attached project "UITestAppVideo.zip" 2. Open and play "TestScene" scene 3. In the game vie... Read more

0
votes
Fixed

Cursor.visible state doesn't change back after exiting play mode

Scene/Game View

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Sep 18, 2015

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Version/s: 5.2.0f3

Reproduction steps: 1. Open attached project 2. Open and play the "Level" scene (Don't change the project layout) 3. Notice the curs... Read more

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