Search Issue Tracker
Typo in the "Templates" documentation page for the "2D Mobile" template ...
How to reproduce:1. Open the Unity documentation page: https://docs.unity3d.com/hub/manual/Templates.html2. Scroll down to the “Core... Read more
Baking ReflectionProbe leaves unbaked data when it is baked via a script...
Reproduction steps: 1. Open the attached project “ProbeProject”2. Open the “Assets/Stuff/Scenes” folder3. Select one or more of the ... Read more
Dragging an element below a certain threshold makes it disappear from a ...
Steps to reproduce: 1. Open any project2. Create a Script with a public array field (e.g. “public GameObject[] myObjects”)3. Attach ... Read more
"Unhandled exception at 0x00007FFD58D4CC91 (GameAssembly.dll)" is thrown...
How to reproduce: Open the attached project "test21_3_1_16.zip" Build the project for UWP Open the built Solution Deploy on HoloLens... Read more
Object overlay camera does not render when Depth/Stencil Buffer is disabled
How to reproduce:1. Download the attached "urp-2d-bug" project2. In the project window, go to "Settings" > "Renderer2D"3. In the ... Read more
Editor crash when generating lighting on a scene with a terrain
Reproduction steps:1. Open attached project from https://jira.unity3d.com/browse/UUM-1370 (1408331_SoundDesign.zip).2. Open Windows&... Read more
IL2CPP ECS lights are not at the right position when Player is opened
Reproduction steps:1. Open the attached project “LightPositionBug”2. Select File > Build and run3. Observe the scene in the Playe... Read more
Texture Mipmap Streaming doesn't work with HDRP/Lit shader's UV tiling
Reproduction steps:1. Open the attached project "mipstreaming-scale"2. Open "SampleScene"3. Make sure the Game view resolution is 10... Read more
Shader.FindPropertyIndex causes crash in MonoBehaviour.OnValidate
How to reproduce:1. Download the attached project2. Select the "Square" game object3. Drag the "GradientMaterialPropertyBlock" scrip... Read more
[TextureStreaming] Texture Mipmap Streaming uses wrong scales after Mate...
Reproduction steps:1. Open the attached project "mipstreaming-scale"2. Open "SampleScene"3. Make sure the Game view resolution is 10... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Visible instance buffer returns 0 for every instance when using BatchDrawCommandIndirect on Adreno devices with Vulkan API
- [Android][Vulkan] Native crash in AndroidVulkanVideo::ProcessFrame and AndroidVulkanVideo::Context::~Context() when switching screens
- Screen brightness is not set to a default value when Screen.brightness is set to a negative value
- macOS app window title is not localized when built from generated Xcode project
- Unity Hub doesn't preserve the changed Channel when manually restarting the Hub