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Saving simple prefab with two nestees takes ~25 seconds
Steps: 1. Open attached project 2. Load SampleScene 3. Drag Arch GameoObject (it has two nestees instances) to the Project Browser ... Read more
[iOS] Setting Store Action DontCare for MSAA RT, sets Store Action to st...
How to reproduce: 1. Open the attached 'StoreActionDontCareWithMSAA.zip' project 2. Build for iOS and open the Xcode project 3. Se... Read more
[iOS][URP] Black & white artifacts appear on GameObject when Material co...
How to reproduce: 1. Open the attached 'URP-iOS-issue.zip' project 2. Open 'SampleScene' Scene and observe the Scene View 3. Go to F... Read more
[Device Simulator] resets Application Settings when entering Play Mode
How to reproduce: 1. Create and open a new project 2. Install Device Simulator Package from Package Manager 3. Open Device Simulator... Read more
ShaderUtil.GetAllShaderInfo() function doesn't return errors from Surfac...
How to reproduce: 1. Open the user's attached project 2. Go to Assets -> Shaders in the Project window 3. Select the Foo asset and o... Read more
EnlightenRuntimeManager.PostUpdate takes time when realtime GI is disabled
When realtime GI is disabled we should not be spending any time in tracking scene changes. However that is currently not true and e.... Read more
Cannot change array element labels when using Custom Editor and the arra...
How to reproduce: 1. Open user's attached "BugAddressable" project 2. Open "SampleScene" scene 3. Select "Bug" GameObject in Hierarc... Read more
[XR][XRSDK][Link][Quest] intermittent crash caused by get_config call in...
Repro steps: 1. Open attached project 2. Enter Play Mode with Quest connected and Link set up 3. Grab and release the flower quickly... Read more
[Profile Analyzer] Timings in Marker Summary all show 0.00ms when marker...
How to reproduce: 1. Open attached "ProfileAnalyzer" project 2. Open Profile Analyzer (Window->Analysis->Profile Analyzer) 3. Load i... Read more
[IL2CPP] Build fails with an Exception when IL2CPP Scripting Backend is ...
How to reproduce: 1. Open user's attached project 2. Go to File -> Build Settings 3. Press Build Expected result: Project builds su... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI Builder performing Redo action for creating a nested element throws nvalid UXML or USS: System.IndexOutOfRangeException and corrupts the opened document causing data loss
- Double-clicking on element does not open an option to rename it
- Element blocks another element when it is set to PickingMode.Ignore
- Crash on UnityFBX::ConvertFBXSceneToImportScene when importing a specific FBX file
- Depth Texture is inverted in Android build when Graphics API is set to OpenGLES3