Search Issue Tracker
The Application.identifier returns empty string
How to reproduce: 1. Open the attached (TestApplicationIdentifier.zip) project 2. Open the "SampleScene" Scene 3. Enter the PlayMode... Read more
Editor Window loses focus when Color Picker is closed with a keybaord
How to reproduce: 1. Open user's attached project 2. Go to Window -> UIElements and press Test 3. Press Tab until you reach the Colo... Read more
The UI Builder boolean attributes get set to false when saving to UXML f...
How to reproduce: 1. Create a new project 2. Import the UI Builder from the Package Manager 3. Open the UI Builder window (Window ->... Read more
High CPU and GPU usage when using the Bolt 1 or 2 visual graph
[Original issue link|https://support.ludiq.io/communities/5/topics/5175-high-gpu-usage-in-bolt-20-editor] ---- While working with ... Read more
Issue with adding nodes as it crashes unity.
[Original issue link|https://support.ludiq.io/communities/5/topics/5173-issue-with-adding-nodes-as-it-crashes-unity] ---- Hi, I'm... Read more
Shader Graph UV node uses whole Sprite Atlas UVs instead of individual S...
How to reproduce: 1. Open the attached project's Scene labeled "Main" 2. Observe the Sprite Atlas animated Sprite 3. Enter the Play ... Read more
SortIDsInVisibilityOrder errors occur when dragging GameObjects in the H...
How to reproduce: 1. Create a new project 2. Create a few GameObjects in the Hierarchy 3. Move the GameObjects around in the Hierarc... Read more
Selection is not shown when selecting 16383th or later characters in tex...
How to reproduce: 1. Open attached "TextArea" project 2. Select "SampleScene" Scene 3. Expand "Canvas" in Hierarchy and select "Text... Read more
Serialization errors thrown during build proccess does not specify which...
Reproduction steps: 1. Open the attached project ("case_1246299-Serialization.zip") 2. Notice the ''NewBehaviourScript.test' hides i... Read more
PolybrushMesh marks mesh object as dirty when opening a scene
How to reproduce: 1. Open the attached 'project-1246495.zip' project 2. Load the 'SampleScene' scene 3. Observe the Console window ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mouse input is registered incorrectly in Custom RP when downscaling Render Target and rendering Overlay UI before final upscale
- Time.deltaTime is locked to the display's refresh rate when the built Player is moved to a Secondary Display and Windowed Mode is used
- Crash on RaiseException when importing a specific asset
- Crash on RaiseException when opening a specific project
- DownloadHandlerScript.CompleteContent is called twice when building for WebGL