Search Issue Tracker
[NavMeshAgent] NavMeshAgent starts to stutter and its movement vector do...
Steps to reproduce: 1. Open attached project 2. Open scene "/Scenes/Test" 3. Run it 4. Move red cube back a little by pressing S th... Read more
[GameView] Input works properly only on one of multiple GameView
Repro steps: 1) Open the project(N.B. don't close any windows, just drag them, so you could see console and both Game Views 2) Attac... Read more
[Editor UI] Arrow that collapses a component in the Inspector occupies t...
Reproduction steps: 1. Open any ol' project (a new project will do) 2. Select any object or prefab 3. In the Inspector look at the l... Read more
[DX11] Scene view artifacts after returning computer from sleep mode
Steps to reproduce: 1. Open (any/empty) project Optional: Add default skybox for better visibility of bug 2. Do not turn off Unity a... Read more
Orientation bug on windows phone/store
WSA and UWP generated project manifests don't respect allowed rotations, set in Unity player settings. Fixed in 5.2.3 version and 5... Read more
Italic and bold fonts not displayed properly
To reproduce: 1. Open the project inside "DynamicFontBug_521.zip" (the .zip is not the project folder, the project folder is one fol... Read more
Physics 2D Raycaster returns false positives when camera projection is s...
Reproduction steps: 1. Open attached project 2. Open scene "mainscene" 3. Enter play mode 4. Click inside the Game window to focus i... Read more
[WebGL][Build] DestroyImmediate causes crash
Repro steps: 1) Open and build the project 2) Run the build and click the Destroy button in it 3) Notice the crash Read more
[SyncVar] Script with variable of type Foo which has SyncVar attribute a...
Steps to reproduce: 1. Open attached project "SyncVarCrash.zip" 2. Open NewBehaviourScript.cs 3. Add [SyncVar] attribute to variabl... Read more
EditorGUIUtility.labelWidth inconsistent between Layout and Repaint passes
Steps to reproduce: 1. Open attached project 2. Open scene "Main" 3. Select "Inspector Helper" in hierarchy 4. Resize inspector of ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ACES Tonemapping causes banding artifacts and negative values in ColorGradingLUT when HDR is enabled and "High Dynamic Range" Grading mode is selected while Android Platform is used
- Android Player freezes when an Audio Source is playing and an incoming call is picked up and then hung up and the Audio Source is started again
- Green success icon is poorly visible in the light Unity theme
- Incorrect input into the Input Field when using Microsoft IME Japanese
- Multiplayer role "ClientAndServer" is displayed without the spaces in the "Play Mode Scenarios" window