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0
votes
By Design

[NavMeshAgent] NavMeshAgent starts to stutter and its movement vector do...

AI

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Sep 28, 2015

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Version/s: 5.2.0f3

Steps to reproduce: 1. Open attached project 2. Open scene "/Scenes/Test" 3. Run it 4. Move red cube back a little by pressing S th... Read more

1
votes
Postponed

[GameView] Input works properly only on one of multiple GameView

Input

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Oct 12, 2015

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Version/s: 5.2.1p3

Repro steps: 1) Open the project(N.B. don't close any windows, just drag them, so you could see console and both Game Views 2) Attac... Read more

0
votes
Duplicate

[Editor UI] Arrow that collapses a component in the Inspector occupies t...

Inspector Functionality

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Oct 13, 2015

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Version/s: 5.3.0b1

Reproduction steps: 1. Open any ol' project (a new project will do) 2. Select any object or prefab 3. In the Inspector look at the l... Read more

1
votes
Fixed

[DX11] Scene view artifacts after returning computer from sleep mode

Scene/Game View

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Oct 13, 2015

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Version/s: 5.2.1p3

Steps to reproduce: 1. Open (any/empty) project Optional: Add default skybox for better visibility of bug 2. Do not turn off Unity a... Read more

0
votes
Fixed

Orientation bug on windows phone/store

Windows Store Apps

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Oct 05, 2015

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Version/s: 5.2.1p2

WSA and UWP generated project manifests don't respect allowed rotations, set in Unity player settings. Fixed in 5.2.3 version and 5... Read more

0
votes
Fixed

Italic and bold fonts not displayed properly

UI

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Oct 06, 2015

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Version/s: 5.2.1f1

To reproduce: 1. Open the project inside "DynamicFontBug_521.zip" (the .zip is not the project folder, the project folder is one fol... Read more

1
votes
Fixed

Physics 2D Raycaster returns false positives when camera projection is s...

UI

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Oct 09, 2015

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Version/s: 5.2.1f1

Reproduction steps: 1. Open attached project 2. Open scene "mainscene" 3. Enter play mode 4. Click inside the Game window to focus i... Read more

0
votes
By Design

[WebGL][Build] DestroyImmediate causes crash

WebGL

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Oct 12, 2015

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Version/s: 5.2.0f3

Repro steps: 1) Open and build the project 2) Run the build and click the Destroy button in it 3) Notice the crash Read more

0
votes
Fixed

[SyncVar] Script with variable of type Foo which has SyncVar attribute a...

Networking

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Oct 13, 2015

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Version/s: 5.2.1f1

Steps to reproduce: 1. Open attached project "SyncVarCrash.zip" 2. Open NewBehaviourScript.cs 3. Add [SyncVar] attribute to variabl... Read more

2
votes
Won't Fix

EditorGUIUtility.labelWidth inconsistent between Layout and Repaint passes

IMGUI

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Oct 12, 2015

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Version/s: 5.2.1p3

Steps to reproduce: 1. Open attached project 2. Open scene "Main" 3. Select "Inspector Helper" in hierarchy 4. Resize inspector of ... Read more

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