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[Quick Search] Error thrown on selecting Extension, Folder, File option ...
On selecting Extension, Folder, File option from the dropdown under "Excludes" cause the editor to throw below error: "Drags can onl... Read more
ColorField has no outer border when showEyeDropper is set to false
To reproduce: 1. Open attached project ("case_1244882.zip") 2. From the menu bar select BUG > Test 3. Observe color fields in an ope... Read more
IL2CPP standalone build crashes when null is thrown in a try catch block
How to reproduce: 1. Open attached project "il2cpp-android-crash-2019.zip" 2. Make sure ILL2CPP is installed and enabled (Project S... Read more
[Screen] Cutout values are not adjusted when device is in Windowed mode ...
Steps to reproduce: 1. Open attached project 2. Open "CheckAreasVisually" scene 3. Build and run on a device with some cutout (Like ... Read more
[IL2CPP] Exceptions in looped finally blocks are not thrown in IL2CPP bu...
How to reproduce: 1. Open user-submitted project (LostException.zip) 2. Open the SampleScene 3. Enter Play Mode to make sure an exce... Read more
Letters y, g, p, q, j bottoms are cut off when they are in Project Setti...
How to reproduce: 1. Create a new project 2. Open Project Settings (Edit->Project Settings) Expected result: y, g, p, q, j letters ... Read more
[iOS] Appending an iOS build fails due to missing LaunchImage path error
Steps to reproduce: 1. Create new Unity project 2. Switch target platform to iOS 3. Make an iOS build 4. Make an iOS build again, u... Read more
Asset References are not restricted when AssetReferenceUILabelRestrictio...
How to reproduce: 1. Open the attached project "case_1247748-Addressables" 2. Open the Scene "SampleScene" 3. Select the GameObject ... Read more
[Android] GameObjects with SkinnedMeshRenderer are not being rendered wh...
Reproduction steps: 1. Download and open the attached project "1234378.zip" 2. Build and run on Android Expected result: Two charac... Read more
Animator window Animation Transition documentation button leads to a mi...
To reproduce: 1. Open attached project ("case_1244898.zip") 2. In the Animator window select Animation Transition 3. In the Inspecto... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "ArgumentOutOfRangeException" and UITK is rendered incorrectly when building in WebGL with Native C/C++ Multithreading enabled
- Changing Transform.position.z per-frame should not affect Rigidbody2D interpolation.
- Cancelling a build during "Incremental Player Build" step returns wrong BuildReport result
- Log “Found 1 leak(s) from callstack:“ is present in Editor when Leak Detection Level is set to "Enabled"
- Content in "Asset PostProcessors" Section Not Vertically Centered in Box