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[Asset Pipeline v2] Editor throws a fatal guid is uninitialized error an...
How to reproduce: 1. Create a new HDRP template project 2. Install the VFX package 3. Update the HDRP Package to 6.5.3 4. Observe th... Read more
[Android] System out of memory when running application (for approximate...
To reproduce: 1. Open attached project 'XXXX.zip' 2. Build and run on Android device 3. Leave the app running for several minutes R... Read more
[Operator] Copy-pasting spaceable operators or blocks sets them always t...
Repro steps: 1. Pick any spaceable operator (i.e. Transform (Position)) or spaceable block (i.e. Position (Circle)) 2. Set it to Wor... Read more
[MacOS][VSCode] Visual Studio Code package throws error on opening scripts
Reproduction steps: 1. Open "VSCodeWrong.zip" project 2. Make sure that Visual Studio (Community) or Visual Studio Code is selected... Read more
GameObject disappears and Prefab inherits its Components when Prefab is ...
How to reproduce: 1. Open the attached "case_1149316.zip" Unity project 2. Open the "Parent" Prefab Variant in Prefab Mode 3. Swap t... Read more
Sprite sheets in asset bundles built by scriptable build pipeline crash ...
How to reproduce: 1. Open project "SpriteCrash.zip" 2. Open "SampleScene" Scene 3. Enter the Play mode 4. Click on "load Bundles" bu... Read more
Particle Systems are scaled incorrectly when using Velocity render align...
How to reproduce: 1) Open attached project 2) Open the included Example Scene 3) Enter Play Mode Reproducible with: 2018.1.0b1, 201... Read more
[Shader Graph] "undeclared identifier 'SamplerState_Point_Clamp'" error ...
Reproduction steps: 1. Open "1149615" project 2. Open "Toon" in the Shader Editor 3. Notice that on "Toon Shading" there is an erro... Read more
EventSystem does not work in build when Target Display in Event Camera i...
How to reproduce: 1. Open user attached project "Raycast Build Issue (2018.3.13f1).zip" 2. Build the project (PC, Mac & Linux Standa... Read more
[Android] Application crash on Adreno GPU's when executing method Warmup...
To reproduce: 1. Open attached project "Android9Crash.zip" 2. While in project, make sure GLES3 is set as primary GPU API 3. Build a... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow