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[Editor][OSX] Errors appear in the console when dragging gameobject with...
Steps to reproduce: 1. Open Unity Editor; 2. Create new project and scene; 3. Add any gameobject to the scene (e.g. Cube or Sphere)... Read more
[VSTU] Openning shader as first file in the project fails to open it in ...
Steps to reproduce: 1. Create new Unity project 2. Create a new shader file 3. Make sure default text editor is set to Visual Studi... Read more
ISerializationCallbackReceiver.OnBeforeSerialize is called every OnInspe...
Steps to reproduce: 1. Open attached project 2. Create any game object 3. Attach 'TestCode.cs' script to it 4. Select the game obje... Read more
[GLCORE][OSX] UI Components Disappearing and/or Displaying Garbled UVs/T...
How to reproduce: 1. Create a new project 2. Create Text game object 3. Move it in the scene view 4. Notice it disappears and/or dis... Read more
Directional Lightmaps produce green/white artefacts for specific scene
Duplicate: http://issuetracker.unity3d.com/issues/gi-lightmapping-artifacts To reproduce: 1. Open attached project (Blender is requ... Read more
Physics 2D Raycaster triggers events on objects that are behind the camera
Reproduction steps: 1. Open the attached project 2. Open the "mainscene" scene 3. Set the main camera to orthographic, enable the at... Read more
Editor crashes at VertexBufferD3D9::EndWriteVertices or CreateDirect3D11...
To reproduce: 1. Open the scene "PianoHero" in "Assets\Game\Scenes\PianoHero 3\PianoHero" 2. Press "Play" 3. After the scene loads, ... Read more
[Canvas] Destroying canvas causes memory leak
Reproduction steps: 1. Open attached project 2. Open and play the "GUILeak" scene 3. There is a "GUILeak" object in the scene that w... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- A 404 page is opened when selecting "Open Documentation" on the Float Node in Shader Graph
- Shader Graph Importer's Documentation Reference button leads to a 404 page
- Crash on WriteParticleLineVertex when particle systems are rendered in a specific project
- Asset names longer than the allowed system file path are not handled gracefully
- Moving VFX Particles leave a ghosting trial in Ray Traced Screen Space Reflections