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[Unity Hub] No warnings are present when trying to install a new version...
Reproduction steps: 1. Go to Unity Hub > Settings > General > Secondary Location Path 2. Type the invalid path directly in the in... Read more
Scene Toolbar's Icons are wrong when using Hand, Orbit and Zoom Tools
How to reproduce: 1. Create a new Project 2. Press on the Hand Tool Icon in the Scene Toolbar Expected Behaviour: The Hand Tool Ico... Read more
[Animation] Absence of root motion when gameobject is loaded from assest...
Steps to reproduce: 1. Download attached project 2. In toolbar select Build bundles/Build bundles 3. Add original prefab to the scen... Read more
[Anima2D] NullReferenceException when upgrading the package to version 1...
How to reproduce: 1. Open tester-submitted project (Anima2DRepro) 2. Navigate to the Asset Store and import the Anima 2D package (ve... Read more
Project Settings Window is scaled down to a single pixel and its minimum...
How to reproduce: 1. Create a new project 2. Open the Project Settings Window 3. Close the Editor and reopen it 4. Observe the now ... Read more
[TextMeshPro] IndexOutOfRangeExceptions in TMP_InputField.cs are thrown ...
To reproduce: 1. Download attached "TMP_InputField_680930.zip" project and open in Unity 2. Open "Repro" scene 3. Change your Keybo... Read more
[Input System] Button text in the Input Action properties section does n...
How to reproduce: 1. Open user-submitted project (Input_System) 2. Open the 'New Controls' Input Actions asset 3. Select '<No Bindin... Read more
[Standalone Build] Player is not running in windowed mode when Resolutio...
The Standalone Player is built with full screen, even though Fullscreen Mode was selected as windowed Steps to Repro: 1. Create a ... Read more
[Animation] AnimationClips from Asset Store do not play in Preview
[Animation] AnimationClips from Asset Store do not play in Preview. Steps to reproduce: 1. Create a new project. 2. Go to Project w... Read more
[Input System] Mouse device appears twice in the Supported Devices list ...
How to reproduce: 1. Open user-submitted project (Input_System) 2. Navigate to Edit > Project Settings > Input System Package 3. Cli... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Highlighter.Highlight does not find window when using class name as window title
- Highlighter.Highlight highlights a different component when multiple components have the same property path
- Highlighter.Highlight does not find elements in an array or list when the array or list is collapsed
- [URP][NRP] RenderPass, BeginSubPass, and EndRenderPass errors are thrown when Native RenderPass is enabled
- D3D11 swapchain error pop-up appears and the Editor shuts down when Generating Lighting with Probe Volumes present