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Game view edges flicker white when Gizmos are enabled and camera is move...
How to reproduce: 1. Open attached project "case_1117393-GameViewEdgeFlicker" and scene "SampleScene" 2. Change "MainCamera" GameObj... Read more
[Package Manager] Jobs package does not show Mathematics and NativeList ...
Jobs package shows no dependencies in Package Manager UI, and after importing, errors are thrown that Mathematics and NativeList ref... Read more
[Android] Massive SpriteRenderer.MultipleRender spikes on some Android d...
Steps to reproduce: 1. Open user attached project 2. Build and Run to an Android device 3. Profile the game and observe the frequent... Read more
IOException is thrown while capturing a snapshot of a build in Memory Pr...
How to reproduce: 1. Open attached project "RefocusingMemoryProfilerException.zip" and scene "Scene" 2. Build And Run the applicati... Read more
IL2CPP generated code calls "try-catch-finally" incorrectly creating wro...
Steps to reproduce: 1. Open 'trycatchfinal' project 2. Build for Android with IL2CPP 3. Inspect the logcat Expected result: Finally... Read more
[XR][iOS][Cardboard] View in player fills only half of screen on iPad
1. Create a new project; 2. Enable Virtual reality; 3. Add Cardboard as VR SDK; 4. Build and run on iPad. Expected result: the view... Read more
Chinese Text gets duplicated when deselected if not finished entering text
Reproduction steps: 1. Open "MinimalRepro" project and open "SampleScene" scene 2. Enter Playmode 3. In the Input Field write "test... Read more
If "Marshal.PtrToStructure()" raises an exception, the Editor crashes
Reproduction steps: 1. Open "MarshallingSample.zip" project 2. Enter Playmode Expected Result: Playmode enters successfully Actual... Read more
Unity editor crashes on NvFlexGetDataAftermath when launching Nvidia fle...
How to reproduce: 1. Create an empty project 2. Download and import Nvidia FleX from the asset store 3. Launch any scene - Observe ... Read more
OnCollisionEnter & Exit events fired for each individual collider on com...
Steps to reproduce: 1. Download latest attached project(1111499-compositecollider.zip) 2. Enter play mode 3. Move "parent" gameobjec... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow