Search Issue Tracker

1
votes
Fixed

A memory leak happens when a project has corrupted .meta files.

Asset Importers

-

Oct 14, 2022

-

Version/s: 2020.3.40f1, 2021.3.12f1, 2022.1.0a14

Reproduction steps:1. Open the attached project with argument “-diag-temp-memory-leak-validation”2. Inspect the Console window Expec... Read more

0
votes
Won't Fix

Crash on profiling::ProfilerUnsafeUtility::BeginSample when exiting Play...

Package: Entity Component System (ECS)

-

Oct 14, 2022

-

Version/s: 1.0.0

Reproduction steps:1. Open the user’s attached project2. Enter Play Mode3. In Game View, click “Start Simulating”4. In Game View, cl... Read more

1
votes
Won't Fix

[iOS] Depth texture is not being rendered on iOS

Metal

-

Oct 14, 2022

-

Version/s: 2020.3.40f1

How to reproduce:1. Download and open the attached project2. Build and deploy to iOS3. Press the "Render" button Expected outcome: A... Read more

1
votes
Won't Fix

Crash on TilemapCollider2D::PreparePolygonFromTile when opening scene

2D

-

Oct 14, 2022

-

Version/s: 2022.2.0b11, 2022.3.0f1, 2023.1.0a14, 2023.2.0f1, 2023.3.0a3, 6000.0.0b11

Reproduction steps:1. Open the attached user's project2. Open scene "Scenes/4_Pacman" Expected result: The scene is openedActual res... Read more

0
votes
Fixed

“The type or namespace name 'Entities' does not exist in the namespace '...

Package: Entity Component System (ECS)

-

Oct 14, 2022

-

Version/s: 0.50.1-preview.2, 0.51.0-preview.32, 0.51.1-preview.21, 1.0.0

How to reproduce:1. Open the attached user project2. Observe the Console Expected result: No errors in the ConsoleActual result: “Th... Read more

1
votes
Fixed

[Linux] “[Debug Canvas]” GameObject gets added to the Scene when "Shift ...

Linux

-

Oct 15, 2022

-

Version/s: 2021.3.8f1, 2022.1.20f1, 2022.2.0b12, 2023.1.0a15

Reproduction steps:1. Open the user’s attached project2. Enter the Play Mode3. Press “Shift + W” Expected result: The player starts ... Read more

0
votes
Fixed

"Build Task UpdateBundleObjectLayout failed with exception" thrown when ...

Package: Scriptable Build Pipeline

-

Jul 18, 2022

-

Version/s: 1.21.2

How to reproduce:1. Open the attached project "Test_2021.zip"2. Run Test>SBP Build Expected results: No errors thrown in the Cons... Read more

0
votes
Fixed

Crash on Transform::GetTransformAccess() when undoing the action of addi...

Package: 2D Animation

-

Aug 29, 2022

-

Version/s: 9.0.0-pre.1, 9.0.0-pre.3, 9.0.0

PR [https://github.cds.internal.unity3d.com/unity/2d/pull/2191] For testing, also checkhttps://jira.unity3d.com/browse/UUM-13814 Rep... Read more

0
votes
Fixed

Materials using ShaderGraph are not displayed by Pixel Perfect Camera wh...

Package: 2D Pixel Perfect

-

Sep 02, 2022

-

Version/s: 5.0.0

To reproduce:1. Open the project “Wrong ScreenPosition scale”2. Open the “TestScene” (Assets → Scenes)3. Enter Play mode Expected re... Read more

0
votes
Won't Fix

Cinemachine Virtual Camera Transform and FOV are changed when recompilin...

Package: Cinemachine (Old)

-

Oct 17, 2022

-

Version/s: 2.7.9, 2.8.0-pre.1

How to reproduce:1. Open the attached project “IN_15838.zip”2. Open the “SampleScene” Scene in Scenes and observe “CM vcam1” FOV3. E... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.