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[Android] Calling AndroidJavaClass.CallStatic causes a JNI crash
Repro steps: 1. Open QA attached project "repro_1139007" 2. Switch the build target to Android 3. Build and Run Actual: App crashes... Read more
[PostProcessing] [Ambient Occlusion] Ambient Occlusion result incorrect
How to reproduce: 1. Open the attached project 2. Go to the Hierarchy window/KFS_Framework_v2.0/VRRigMaltiplayer/Head 3. Go to the I... Read more
Parameter Names for the Wheel Collider component are Overlapped in the I...
How to reproduce: 1. Create a new project 2. Create a new gameObject and add a Wheel Collider component to it 3. Observe the Inspect... Read more
[Hub] The full-screen button is disabled and unclickable
How to reproduce: 1. Open Hub 2. Try to maximize a window by clicking on the full-screen button Expected result: Window is resized ... Read more
Errors are thrown when adding On Click actions on multiple GameObjects w...
How to reproduce: 1. Create a new Unity project 2. Add an empty GameObject 3. Add a 'Button' Component to the object 4. Duplicate th... Read more
An Exception is raised when using System.Data.ODBC
How to reproduce: 1. Open the "SampleScene" Scene in the attached "Text.zip: Project 2. Enter Play Mode 3. Observe the Console Expe... Read more
Clickable Stack Trace Links in the Console window do not open Visual Stu...
How to reproduce: 1. Open the attached project named Case_1163314 2. Play the Scene 3. Click "Start..." message in the console 4. Cl... Read more
[Hub] Size of the Hub window reverts back to default when closing and op...
How to reproduce: 1. Open Hub 2. Change the size of the window 3. Close the window 4. Open the Hub again Expected result: Window is... Read more
Loading time when opening a Project is increased
How to reproduce: 1. Create and reopen the Project in any of our supported Versions 2. Create and reopen the Project in 5.6 Version ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Highlighter.Highlight does not find window when using class name as window title
- Highlighter.Highlight highlights a different component when multiple components have the same property path
- Highlighter.Highlight does not find elements in an array or list when the array or list is collapsed
- [URP][NRP] RenderPass, BeginSubPass, and EndRenderPass errors are thrown when Native RenderPass is enabled
- D3D11 swapchain error pop-up appears and the Editor shuts down when Generating Lighting with Probe Volumes present