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Text labels for bounds overlap when rendered in bold
- Create a script with a public Bounds variable- Add it to any GameObject- Make that GameObject a prefab- In a prefab instance of th... Read more
Right click carries through model importer preview
- Import the Character Controller package from the Standard Assets- Select the Contructor dude in the Project Browser- In the Inspec... Read more
Mixer UI: there is no obvious way to remove an exposed parameter
-e: once a parameter is exposed we found no way to take reverse that -repro:--create new project--create new audio mixer--add an eff... Read more
Audio Mixer: exposed parameter still there after effect removal
-e: when you remove an effect from a audio node the exposed parameter from that sticks around -repro:--create new project and audio ... Read more
Audio Mixer: removing a node with an exposed parameter throws an errors
-e: see title -repro:--create new project and new audio mixer--open mixer--add a new node/child--add an effect to that node--expose ... Read more
uGUI rect transform rotation is broken in 4.6.0b7
To reproduce:1. Open attached project2. Open scene test3. Enter play mode - note that the panel is scaling rather than rotation4. No... Read more
WWW object in Unity Editor cannot communicate with servers that compress...
The WWW object, when running in the Unity Editor, passes a wide-open Accept header (value /) and does not include the Accept-Encodin... Read more
Filled Images do not properly render
To reproduce:1. Open the attached project2. Open the scene3. Click on the Image uGUI object4. Set it to be "Filled"5. And see how it... Read more
Multi editing broken with Hierarchy search results objects
Steps to reproduce : - import the project attached- open the "Test" scene- do a search in the Hierarchy for "Cube"- select a cube th... Read more
OnMouse event handler warning shown even when it shouldn't
Warning is displayed when there is any file or function with "OnMouse" even if it has nothing to do with Unity OnMouse event handler... Read more
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