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Crash on TextureStreamingJob when switching Quality Level
How to reproduce: 1. Open the "TextureStreamingBug.zip" project 2. Open the "Demo.unity" scene 3. Press Play 4. Press "Crash me" but... Read more
Installing Burst package yields a compilation error
When attempting to install the Project Tiny package in 2019.3.0a6, I get this compilation error: Library\PackageCache\com.unity.bur... Read more
Dependency list overlaps with the Samples list
After you install the Project Tiny package, and tick the Show Dependencies option in Package Manager, you will notice that the Depe... Read more
[Presets] Texts are getting clipped when Animationstate preset is created
Texts are clipping and overlapping with the input field and checkboxes in AnimationState preset. Steps to repro: 1. Open the attach... Read more
"LWRP Additional Camera Data (Script)" Component appears on Camera after...
Steps to reproduce: 1. Create a LWRP project 2. Select Main Camera 3. In Inspector see that some fields are set to "Use Pipeline Set... Read more
[2D][SpriteShape] Edge Sprite Material changed when using a fill texture...
[2D][SpriteShape] Edge Sprite Material changed when using a fill texture that is already an edge sprite on spriteshape 2. How we c... Read more
[2D][SpriteShape] The Sprite Variant selector UI does not update correct...
[2D][SpriteShape] The Sprite Variant selector UI does not update correctly sometimes How we can reproduce it using the example you ... Read more
Timeline preview doesn't reset animated properties if animating an Anima...
Steps to reproduce: 1. Download attached project 2. Open SampleScene 3. Open Timeline window and select SampleTimeline GameObject 4.... Read more
Crashes on GfxDevice::ComputeSkinning() when clearing a mesh in OnApplic...
How to reproduce: 1. Open attached project 2. Enter the Play Mode 3. Quit the Play Mode Reproducible with: 2019.1.0a11, 2019.1.7f1,... Read more
[Animation] Failing to add animation Property to the parent of a rigged ...
Steps to reproduce: 1. Download attached project 2. Open Animation Window 3. Select SamplePrefab, then select Create in Animation w... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [HDRP] Game view renders artifacts when Camera's Component "Post Anti-aliasing" is set to "TAA" and Dynamic Resolution's "Forced Screen Percentage" is changed
- A deactivated Prefab's name color becomes white when a GameObject in the scene is deactivated
- The Game view becomes blank when using Frame Debugger with MSAA and Texture binding enabled in Play Mode
- NullReferenceException is thrown when changing the Inspector preview selection
- The build size is larger when Models have Animation Type set to Generic