Search Issue Tracker
Fixed in Unity 2017.2
Crash when setting Rig to Humanoid in the Importer with this file
Crash when setting Rig to Humanoid in the Importer with this specific file.
-add attached SapphiArtchan.fbx to project
-select SapphiArtchan in project
-In the Inspector/Importer > Rig, set Animation Type to Humanoid, Apply... crash.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
- Unity crash in SerializedFile::ReadMetadata<false> when AssetBundle. LoadFromMemory() is called
- ProceduralMaterial.ClearCache() on "Do Nothing" Substance triggers RebuildTextures
- Setting "Default Behavior Mode" to "2D" breaks HDR rendering
- Crash in GdipCreateBitmapFromStream when calling System.Drawing.Bitmap constructor
- DLL files are not excluded during building for standalone platform, even though they are selected to be excluded