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NativeArray<T> is slower than built-in C# array
NativeArray in mono in the editor is slower than builtin arrays We need to make sure agressive inline works properly, if not possibl... Read more
[Enlighten] Assertions 'packedSizes[i] == sizes[i] ' are shown after bak...
Steps to repro:1. Open attached project and '11_LightingScenarioTest' scene;2. Open the Lighting settings window (Window>Renderin... Read more
[Android][Vulkan] RenderTexture is discarded when calling Material.SetPa...
Steps to reproduce:1. Open user attached project2. Run the scene in the editor3. Press "Generate" button add one white rectangle- In... Read more
GUI text width not calculated correctly when GUIStyle uses Word Wrap
How to reproduce:1. Open the user-submitted project2. Go to Window -> Test Window3. Scale the Test Window and observe the text Ex... Read more
Errors appear when upgrading the project from 2018.2 to 2018.3
Steps to reproduce:1. Open supplied project with Unity 2018.2.0b82. Open supplied project with Unity 2018.3.0a1 Expected: no errors ... Read more
[UWP] IL2CPP build fails if .winmd plugin references System.Xml due to a...
Steps to reproduce:1. Download attached project2. Switch platform to UWP3. Change backend to IL2CPP4. Build project5. Notice error i... Read more
Objects in scene are not batched together even if they are set to Static...
Reproduction steps:1. Open the attached project "sorting.zip";2. Open the Test scene;3. Open the Frame debugger and run it on this s... Read more
2D/3D toggle button in Scene View has "toggled" mispelled as "togggled"
How to reproduce:1. Open or create a new Unity project2. In the Scene View, mouse over the 2D/3D toggle button3. Notice "toggled" be... Read more
AnimationUtility.onCurveWasModified invokes CurveModified with an unknow...
Reproduction steps:1. Open the attached project "onCurveWasModified 2018.2.zip";2. Open the Animation Window;3. Select an empty Anim... Read more
Large numbers of Audio Mixer Groups cause a performance hit even when no...
Steps to reproduce:1. Open attached project "Unity_Audio_Mixer_Issue.zip"2. Make sure Window>Audio Mixer is open3. Enter Play Mod... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
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- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default