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[Mac] Editor freezes when importing/reimporting script that contains uni...
To reproduce: 1. Open any project 2. Import/reimport the attached script "NewBehaviourScript.cs" Expected: script is successfully i... Read more
EditorGUILayout.EnumPopup doesn't save changes from prefab edit mode whe...
Steps to reproduce: 1. Open the original project "PrefabsBug.Unity.zip" 2. Go to Project window Assets->Prefabs 3. Double click on t... Read more
Particle System prefab does not play after entering Play mode while it's...
Reproduction steps: 1. Open "MinimalRepro.zip" project 2. Enter Play mode 3. Notice that the Particle System doesn't start simulati... Read more
Editor crashes when calling "StopAssetEditing" in "finally" when excepti...
How to reproduce: 1. Open the user-submitted project ("TryFinallyCatchCrash.zip") and open the "SampleScene" scene 2. Enter Play Mod... Read more
"Gradle prewarm failed" error does not give the actual reason of failure
Fixed in: 2019.2.0a2 Read more
[MobileNotifications] Reopening the project overrides Mobile Notificatio...
How to reproduce: 1. Create a new project (you can switch to iOS or Android platform) 2. Open Package Manager -> set it to show prev... Read more
[LWRP] [Mobile] Baked reflections when Android platform is selected are ...
Steps to reproduce: 1) Open Unity Hub and create a new project with LWRP template 3) Switch platform to Android in the Build Setting... Read more
[Animation] Anchored position z reads as missing in the Animation window
Anchored position z reads as missing in the Animation window Steps to Repro: 1. Create a new or open attached Project 2. Hierarchy... Read more
[Animation] Multi-selecting animation clips in Project window show debug...
Multi-selecting multiple animation clips in project window show debug options in Inspector even when debug mode is disabled Steps ... Read more
[Nodes] Transform nodes loose space toggle when connected and disconnect...
Repro steps: 1. Create a Transform node (e.g. Transform (Direction)) 2. Connect a LocalToWorld or WorldToLocal node to its Transform... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow