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1
votes
Won't Fix

[ES] Z sorting issue of some objects/sprites/textures on Kindle devices

Android

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Apr 05, 2014

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Version/s: 4.5.0b6

Some objects appear to be missing on an Android device. Reproduced on:Amazon Kindle Fire (blaze, 1st generation) with Android 2.3.4 ... Read more

0
votes
Fixed

Package Import Window will not resize when changing resolution

-

Mar 12, 2014

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Version/s: 4.5.0b5

Package Import Window will not resize when changing resolution. When changing resolution on a monitor (or in my case changing which ... Read more

0
votes
Not Reproducible

NullReferenceException in UnityEngine.UI.Graphic.Raycast

UI

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Apr 16, 2014

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Version/s: 4.6.0b7

To reproduce:1. Open the attached project2. Hit Play, Click the OK button (It dismisses the panel by SetActive(false))3. See this ex... Read more

0
votes
Fixed

Awake methods of generic class children are not called

WP8

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Apr 10, 2014

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Version/s: 4.5.0b7

Steps to reproduce:1. Create a generic class which is derived from MonoBehaviour2. Create a class which is derived from previously c... Read more

0
votes
Fixed

unused scripts not stripped from build while docs claim that

Docs - Manual

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Apr 16, 2014

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Version/s: 4.3.4f1

-e: our documentation (http://docs.unity3d.com/Documentation/Manual/ReducingFilesize.html) claims that unused assets are removed fro... Read more

0
votes
Fixed

Agent gets wrong position when obstacle moves down right on the agent

AI

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Apr 16, 2014

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Version/s: 5.0.0a6

Agent gets wrong position { NaN, 1,083333, NaN } when obstacle moves down right on it. Use ObstacleAboveAgent.zip project for repro Read more

0
votes
Fixed

Resizing obstacle doesn't affect agent

AI

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Apr 16, 2014

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Version/s: 5.0.0a6

Repro steps:- Place carving obstacle near the agent- Enter play mode- Change obstacles size (if it has box shape) or radius (if it h... Read more

2
votes
Not Reproducible

TouchScreenKeyboard is available on more than iOS and Android platforms

Docs - Scripting Reference

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Apr 17, 2014

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Version/s: 4.5.0f1

Scripting page on TouchScreenKeyboard should be revised as additional platforms were added since addition of iOS and Android support... Read more

0
votes
By Design

Problem in setting up shaders when loading a scene built with BuildPipel...

Terrain

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Apr 17, 2014

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Version/s: 4.3.4f1

On loading the scene, the shaders Nature/Soft Tree Occlusion Leaves and Nature/Soft Tree Occlusion Bart do not work correctly on ter... Read more

0
votes
Fixed

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