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Joint physics is broken when in Play Mode
Reproduction steps: Open the user’s uploaded project in Google Drive ("Bridge-Legends.zip") Open the "Assets/Content/Scenes/Metagame... Read more
[Android] SystemInfo.supportsAudio inconsistency when built
Reproduction steps: Open the user’s attached project (“ACTk-2021.3.zip”) Make sure Project Settings > Audio > Disable Unity Au... Read more
Editor unselects elements when entering and then exiting the Play Mode
Reproduction steps: Open the user’s attached project In Hierarchy go to Menu > Song Panel Collapsed In Inspector scroll down to “... Read more
Android 12 devices crash when skipping half of the Video Players video f...
Reproduction steps:1. Open the user's attached "video player.zip" project2. Make sure the devices wifi is turned on3. Build and Run ... Read more
Device crashes when inheriting from MonoBehaviour in a script compiled i...
Reproduction steps:1. Open the attached “IN-17555_tarball_package_issue _2020_2_0b7“ project2. Build and Run3. Observe the crash Rep... Read more
The game window view is not rendered when Scene window rendering is not ...
Reproduction steps:1. Open the user’s attached project2. Inspect the Game window Expected result: The Game view is rendered underwat... Read more
"Unable to find internal function `System.Buffer::InternalMemcpy`" error...
How to reproduce:1. Open the attached project “IN_14611”2. Open the SampleScene in Scenes3. Enter Play Mode4. Observe the Console Ex... Read more
ProBuilder.HierarchyListener takes a long time to finish when entering P...
Reproduction steps:1. Open the user’s attached project2. Open Window → Analysis → Profiler3. In the Profiler window set the Target t... Read more
[Backport] [iOS] NPOT textures without compression uses more memory than...
To reproduce:1. Open users attached project "test.zip"2. Open "SampleScene.unity" scene3. Select the Main Camera game object from th... Read more
WebGL build freezes when the build runs into NullReferenceException
Reproduction steps:1. Open the user’s attached project2. Go to Files → Build Settings3. Make sure that the selected Platform is WebG... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "No HDR monitor detected." warning is shown in the Rendering Debugger even when the Editor is on HDR-enabled monitor
- Shader Graph Enum Keyword Default Value changes after reordering Entries
- Light Explorer throws “ArgumentException” error when disabling all columns from the Multi-column panel context menu
- "Freeze Camera For Culling" options are inconsistent between the Game view overlay and Rendering Debugger window
- Crash on GetOriginalSourceOrVariantRoot when creating a scene from a specific template