Search Issue Tracker
Fixed in 2019.1.X
Votes
0
Found in
2019.1.0a12
Issue ID
1110790
Regression
No
Shortcut Manager - You can assign commands to the modifier keys by dragging and dropping via the keyboard layout panel
It is possible to assign a command to a modifier key by dragging and dropping the command from the command list to the keyboard layout. If you then attempt to use the command via the shortcut, it won't work.
You can't assign a command to a modifier key when double clicking it, so you shouldn't be able to do it via drag/drop either.
1. Install Unity
2. Launch Unity
3. Create a new project with any settings
4. Go to Edit > Shortcuts
5. Select any command and drag/drop it onto a modifier key in the keyboard layout e.g. shift, control, alt
Expected result:
The user should not be able to assign commands to the modifier keys.
Actual result:
The shortcut binding is successfully created, but the command will not work when the shortcut is pressed.
Tested on Windows.
Occurs on:
2019.1.0a5, 2019.1.0a12
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Search field in UI Builder's Library has no character limit
- Changing the value in UI Builder by dragging increases it by a few thousand points when reaching the borders of the screen
- ARM64 architecture DLL incorrectly copied instead of x64 when building for Windows x64
- Crash on TypeTreeIterator::GetNode when opening a specific folder
- Crash on WriteSerializedAssetsV2 when (re)entering the Play Mode in a specific project when IEnumerator Start() is used
Add comment