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[Android][Vulkan] Crash or black screen if Linear Color Space is used an...
How to reproduce: 1. Open attached project 2. Build&Run to Android device Result - Crash occurs or black screen on device Crash i... Read more
Unity crashes when using Animator.StartPlayBack and changing animator.pl...
How to reproduce: 1. Open attached project (PlaybackTest.zip) 2. Open Scenes > SampleScene 3. Press play Expected result: Unity do... Read more
RootNode is ignored by Animator when animating a Game Object in Play mode
To reproduce: 1. Import user's attached project 3. Enter Play mode Expected: animation loop is played with root node not moving Act... Read more
[Editor] Null Reference exceptions are continuously thrown when importin...
Null Reference exceptions are continuously thrown when importing interactive tutorial. Steps to repro: 1. Open Unity Hub. 2. Go to ... Read more
[Scene Management] InvalidOperationException is thrown when Discarding c...
Discarding changes of open scene after it has been deleted throws InvalidOperationException in console Steps to reproduce: 1. Open ... Read more
[Windows 8] The built project's window disappears when launching build i...
1. Download and open repro project "New Unity Project.zip" 2. Open the "SampleScene" 3. Build the game("File->Build Settings..->Buil... Read more
Imported Prefabs are disabled when importing packages which were exporte...
How to reproduce: 1. Create a new project 2. Import "PrefabBUG 5.1.unitypackage" package 3. In the Project window go to "Breakable O... Read more
[Bounds] If the bounds go off and back on-screen, the system does not sh...
Repro steps: 1. Create a default new VFX asset and drag it onto the scene. 2. With the scene view open, move the bounds off-screen a... Read more
[VFXManager] The extra menu options (docs link and reset values) don't w...
Repro steps: 1. Go to the VFXManager (Edit - Project Settings - VFX) 2. Press the "?" link on the top-right 3. The docs button curre... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Errors when rendering a camera to render texture with only depth
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene