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[iOS] Crash when using Mediation
How to reproduce:1. Download the attached "MediationIOS" project2. Build and deploy the project to iOS3. Observe the crash Reproduce... Read more
Player window does not scale resolution/aspect ratio when going from win...
Reproduction steps: Open the user attached project Press File → Build And Run Scale down the Player window horizontally Press ALT + ... Read more
UI Toolkit UI Documents are not unloaded correctly when switching Scenes
Reproduction steps:1. Open the user’s attached project2. Enter Play Mode3. Press the “space” button to enter the next Scene (notice ... Read more
Undoing actions when shader is assigned to Output Mesh results in errors...
Steps to repro: 1) Create a new VFX graph, open it 2) Add Output Mesh Block 3) Assign some new SG to its Shader property, perform Un... Read more
"TcpProtobufClient" error is displayed in random symbols when the OS is ...
Steps to reproduce:1. Install Unity Accelerator2. Navigate to Settings > Time & Language > Language > Administrative la... Read more
Selected Quality Settings get reset when restarting the project
How to reproduce: Open the attached project "VRFearProject.zip" Open Edit>Project Settings...>Quality Set Quality level to "PC... Read more
[IL2CPP] Build fails to compile when Development Build option is enabled
Steps to reproduce:1. Open the user’s attached project2. Press File > Build Settings3. Make sure that the Development Build optio... Read more
Burst takes a significant amount of time to load when entering Play Mode
Steps to reproduce:1. Open the user’s attached project2. Open Jobs > Burst and make sure that the “Enable Compilation“ option is ... Read more
Debug.Log applies formatting for date and time in the DateTime struct wh...
Reproduction steps: Open attached “Debug.Log” project Open “Sample Scene” scene Enter the Play mode Expected result: Two dates in th... Read more
Build crash when loading next scene with ScriptableObject that has UNITY...
Reproduction steps:1. Open the attached user’s project2. Click Edit > Build And Run3. In Build, click the “Load Next Scene (Crash... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Inspector loses focus or Material doesn't update when using GetModifiedMaterial with a Mask component
- Crash on GfxDeviceClient::AllocateBufferInternal when entering Play mode using Graphics.RenderPrimitives and Graphics.DrawProcedural in the scene
- Import TextMesh Pro window opens when the Text Mesh Pro Essentials and Examples are already imported when creating a new TextMesh Pro GameObject in the Hierarchy with TextMesh Pro settings reset
- Video is not rendered when the VideoPlayer GameObject is disabled and re-enabled after playback starts while using Material Override render mode
- Missing documentation page - "Sorry...that page seems to be missing" is shown on the browser when clicking the help icon on a Color Preset Library Scriptable Object