Search Issue Tracker
Fixed in 2019.2.X
Fixed in 2019.1.X
Votes
0
Found in
2019.1.0a12
Issue ID
1110670
Regression
Yes
Graphics crash when running a particular scene
It looks like a crash related to metal. When attempting to run the "01 - Camera.unity" scene in the editor on mac, a crash occurs.
The scene works fine on Windows & Android
What may be strange is that the scene also runs fine on iOS - auto graphics api was selected, but I believe that means it is being built with Metal too?
To reproduce:
1. Download attached project
2. Open 01 - Camera Scene
3. Enter play mode
Regressed in 2019.1.0a12. Tested in 2019.1.0a11, 2019.1.0a10, 2019.1.0a9, 2019.1.0a6, 2018.3.0f1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when opening a specific project
- DownloadHandlerScript.CompleteContent is called twice when building for WebGL
- Scene view has Y coordinates of the Screen Position node flipped when some of the URP features are disabled
- Volumetric fog shader variants are missing from build when "Strict Shader Variant Matching" is disabled
- Unnecessary modifications clutter the Scene when using a RectTransform driven by a LayoutGroup in a Prefab
Add comment