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Cinemachine Brain loses damping when using "Fixed" Update Method
Steps to reproduce: 1. Open users attached project 2. Select "Main Camera" in the Hierarchy project 3. Select "Fixed Update" as Upda... Read more
Mip Maps create borders around sprites when using transparent parts in s...
How to reproduce: 1. Open attached "MipMaps.zip" 2. Go to Assets -> Sprites folder, select "ai_dark_png" and check "Generate Mip Map... Read more
Debug.LogException messages aren't shown in the Editor's Console when th...
Repro steps: 1. Open QA attached project "repro_1103744" 2. Make sure "Development Build" and "Script Debugging" are enabled 3. Buil... Read more
[General] Unclear error messages and script component issues when import...
To reproduce: 1. Import user's attached project to any release 2017.4-2019.1 Expected: comprehensible error message appears, script... Read more
[VFX Graph] Timeline VFX Activation events can get skipped if their dura...
Repro steps: 1. Import the attached package 2. Open the TimelineRepro scene 3. Either in edit or in play mode, open the MasterTimel... Read more
[Vuforia] [WebGL] Vuforia-based codes fails to compile while attempting ...
To reproduce: 1) Make sure you have both Vuforia and WebGL supports installed 2) Open attached project 3) Change it to Win Standalon... Read more
In Editor, SetActive(true) does not work when it is called the first time
How to reproduce: 1. Open attached project "setActiveFalse_firstTime7.zip" and scene "FloorMap00" 2. Enter Play mode 3. In Game Vie... Read more
Blank space is expanded under "Size" parameter in Inspector or an error ...
How to reproduce: 1. Open attached "AssetReferenceBug.zip" project 2. Go to Assets -> "Scenes" folder, open "SampleScene" 3. Click ... Read more
Unity Hub icon is barely visible as a tray icon in Windows 7
How to reproduce: 1. Download, install and open Unity Hub on Windows 7 2. Press "Show hidden icons" on the taskbar Expected results... Read more
Linux Standalone Player not receiving touch events
-e: see title --works in 2017.4.2 --stops working with 2017.4.3 (SDL upgrade) -repro: --open attached project --build and run for l... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Errors when rendering a camera to render texture with only depth
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene