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[XR Mock HMD] Incorrect occlusion mesh and artifacts in right eye when r...
Reproduction steps:#** android + vulkan** built-in renderer (didn’t try URP)** mockHMD (or openxr android mock runtime)** this scrip... Read more
GameObject bounces differently in Player compared to Play Mode
How to reproduce:1. Open the project “IN_14124”2. Open “SampleScene” in Scenes3. Enter Play Mode4. Observe the ball5. Press File → B... Read more
Editor Coroutine throws Null Reference Exception when stopping Coroutine
Reproduction steps:1. Open user attached Project "EditorCoroutinesBug"2. Click Tools > "Bug"3. Click Unsubscribe Expected result:... Read more
Canvas with Render Mode "Screen Space - Camera" is not rendered when Len...
How to reproduce:1. Open the attached project “LensFlare_Test”2. Open the “SampleScene” scene3. Focus on the Game window4. Enable Ga... Read more
Gizmo does not update correctly when moving a Box Collider 2D and Time S...
Reproduction steps:1. Open the user’s attached Project2. Open the “Asset/SampleScene” Scene3. Click Edit > Project Settings > ... Read more
Physics error thrown when renaming HDRP material
{{Error message: }}{{[Worker0] Destroying GameObjects immediately is not permitted during physics trigger/contact, animation event c... Read more
Render Feature causing black screen only on some iOS devices
How to reproduce:1. Download and open the attached "FogErrorTest" project2. Build and deploy the project to iOS3. Observe the screen... Read more
[2D][URP] Lights produce diagonal artefacts when normal maps are set on ...
How to reproduce:1. Open the user’s attached “2DURP_Normal_Bug” project2. Open the “SampleScene” Scene3. Move around the “Light2D” G... Read more
Camera depth texture missing in the Scene View when the Rendering Path i...
Reproduction steps: Open the attached project Open the “/Assets/Bug Repro/Scene.unity” Scene Observe the Cube through the black squa... Read more
Crash when updating OVRPlugin with 2022.1.18f1
Steps to reproduce:1. Create a new project2. Import Oculus Integration: [https://assetstore.unity.com/packages/tools/integration/ocu... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "No HDR monitor detected." warning is shown in the Rendering Debugger even when the Editor is on HDR-enabled monitor
- Shader Graph Enum Keyword Default Value changes after reordering Entries
- Light Explorer throws “ArgumentException” error when disabling all columns from the Multi-column panel context menu
- "Freeze Camera For Culling" options are inconsistent between the Game view overlay and Rendering Debugger window
- Crash on GetOriginalSourceOrVariantRoot when creating a scene from a specific template