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Blend Tree - Can't delete root blend tree node from inside, but delete p...
You can't delete a blend tree when inside the blend tree node. If you try, a pop up appears "Are sure you want to delete". If you se... Read more
[Mac / Win Vulkan] CopyTexture of a part of the texture doesn't seem to ...
Steps: 1. Open repro scene 2. Hit play 3. Observe console Expected result : tex.GetPixel color should be same as texel2 color See a... Read more
Project Browser - Unhandled group assertion failures when Asset Store fi...
If the Asset Store filter in the Project Browser is selected before the results of a search are returned, assertion failures will oc... Read more
Some Resolutions in fullscreen can't be set under linux ubuntu
To reproduce: 1) Open attached project 2) Build and run for Linux 3) Switch resolution with up and down keys Expected: All resoluti... Read more
MainCamera's tag is set to "Untagged" instead of "MainCamera" when creat...
How to reproduce: 1. Create a new project 2. In the Hierarchy select "Main Camera" 3. In the Inspector check its tag Expected resul... Read more
[Threading] playing audio fails with error
-e: starting an audio source fails with threading enabled --repro on Canary73 and Nightly66 -repro: --open attached project --build... Read more
Scripting Runtime Version is set to .NET 3.5 by default when creating ne...
The Scripting Runtime Version is currently set to .NET 3.5 by default on new projects. As of 2018.3 this should be .NET 4.x by defau... Read more
[Android] Fog settings on Orthographic camera produce different results ...
To reproduce: 1. Open my attached project "OrthoFog.zip" 2. (Optional) While in editor, Enter Play mode and click space several time... Read more
Input system error states "Settings" when it should be "Project Settings".
Input System - Error message. When the input system is not set up correctly the error points to **Edit > Settings > Input** it shoul... Read more
Incorrect lighting in scenes with UVs outside [0;1]
The albedo used for baking is incorrect in scenes that have UVs that are outside the [0;1] range. This is manifested in odd bounced ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Errors when rendering a camera to render texture with only depth
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene