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0
votes
Fixed

Comparing an instance with 'null' and using ISerializationCallbackReceiv...

Serialization

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Apr 04, 2014

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Version/s: 4.5.0b6

To reproduce:1. Open the attached project2. Run the test scene3. Observe errors4. Stope the scene5. Note that even more errors are t... Read more

1
votes
Fixed

Cannot open scenes after clicking "Cancel" in the "Save scene" dialog

Editor - Other

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Apr 05, 2014

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Version/s: 4.5.0b6

To reproduce:1. Create a new project2. Create a scene containing a game object3. Save the scene4. Create a new scene5. Add a game ob... Read more

0
votes
Fixed

Crash when dragging a prefab in the scene

Assets Management

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Apr 07, 2014

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Version/s: 4.3.4f1

Steps to reproduce : - import the project attached- open the scene- search for the NestedPrefab prefab- drag the prefab a few times ... Read more

0
votes
Not Reproducible

In a ScriptableWizard window, text in public fields extends over edges

Inspector Functionality

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Apr 08, 2014

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Version/s: 4.5.0b6

To reproduce:1. Open the attached project (it contains a scriptable window example script)2. Click "GameObject -> Create Light Wi... Read more

0
votes
Not Reproducible

Selected assets in the Inspector not highlighted in Project Browser anymore

Project Browser/Hierarchy

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Apr 08, 2014

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Version/s: 5.0.0a3

- Open the test scene in the attached project- Select the Main Camera- In the Mesh Renderer component click on the New Material in t... Read more

0
votes
Fixed

5.x webplayer content needs to not be built/flagged as 3.x content

Webplayer

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Apr 08, 2014

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Version/s: 5.0.0a1

-e: content built with 5.x is currently done as 3.x/4.x content which make the webplayer stumble when you try to run 5.x content on ... Read more

0
votes
Duplicate

Crash using the trackpad on OSX to shrink and maximize the game view

Scene/Game View

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Apr 05, 2014

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Version/s: 4.5.0b6

Steps to reproduce : - import the project attach on an OSX machine with a trackpad- open the scene "EmojiVideov2"- minimize and maxi... Read more

0
votes
Duplicate

ArgumentException when selecting two materials

Inspector Functionality

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Apr 08, 2014

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Version/s: 4.5.0b6

Steps to reproduce : - create a new project- create two materials- select both materials and notice the error in the console Argumen... Read more

1
votes
Fixed

EditorApplication.Update frequency varies from too fast to too slow

Scripting

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Apr 03, 2014

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Version/s: 4.5.0b6

To reproduce:1. Create a new C# script and paste in: using UnityEngine;using UnityEditor;using System.Collections;[InitializeOnLoad]... Read more

0
votes
Fixed

Switching Terrain template material to Diffuse can make it look black

Shaders

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Apr 08, 2014

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Version/s: 5.0.0a5

Switching Terrain template material to Diffuse can make it look black. Read more

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