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Build fails with errors "unresolved external symbol grpcsharp_init refer...
How to reproduce:1. Open the attached project “PDA-AR.zip”2. Build the project for UWP3. Open the generated Solution in VS4. Build t... Read more
[IL2CPP] Build is unsuccessful when using function comparison
Reproduction steps: Open the user attached project Press File → Build And Run Expected result: Build is successfulActual result: Bui... Read more
Decals ignore Draw Distance values if they use the same Material
How to reproduce:1. Open the attached “IN-13919” project2. Open the “SampleScene” Scene (Assets/Scenes)3. Focus on the “Decal Projec... Read more
mesh.SetVertexBufferData and mesh.SetIndices calculates bounds incorrect...
To reproduce:1. Open the user’s project2. Enter Play mode3. Observe the Console Expected result: Log “Center: (0.50, 0.50, 0.50), Ex... Read more
Labels of properties are not visible if setting "includeChildren" to tru...
How to reproduce:1. Open the attached project “Labels.zip”2. Open the “Missing Labels” Scene3. In the Hierarchy window, select the “... Read more
[UIBuilder] Objects in UI Builder are changing their actual size when zo...
To reproduce:1. Open the project “RootUssBug”2. Open Assets → UI → RootStyleTest.uxml3. Zoom in and zoom out Expected result: Object... Read more
NullReferenceException is thrown when closing the Plastic SCM window
How to reproduce:1. Open a new Unity project2. Open the “Window → Plastic SCM” window in the menu3. Close that window Expected resul... Read more
AssetBundles have missing meshes when building with static batching enabled
How to reproduce:1. Open the attached “MSGVProject” project2. Select “Window” → “Asset Management” → “Addressables” → “Groups” in th... Read more
Custom package tests are not recognized when added to a project
Steps to reproduce:1. Download the SingletonSystem package2. Open the user's project3. Open the “Package Manager” window (Window → P... Read more
[ShaderGraph] Skewed guidelines are drawn from the top left corner of th...
How to reproduce: Create a new SRP Template project Create a new Shader Graph Create a new Node Move the Node around the workspace O... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- "Freeze Camera For Culling" options are inconsistent between the Game view overlay and Rendering Debugger window
- Crash on GetOriginalSourceOrVariantRoot when creating a scene from a specific template