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Shift + Delete does not remove an empty element from the array in the In...
How to reproduce: 1. Open user-submitted project (Unity_InsectorArrayDelete_2018_2) 2. Open the 'SampleScene' scene 3. Select 'Sampl... Read more
Baked lightmaps are never removed after baking
Reproduction steps: 1. Open "MinimalRepro" project 2. Select the "Lighting" tab -> "Baked Lightmaps" 3. Enter Play mode 4. Press "S... Read more
Shadow caster cannot set culling in "Deferred" rendering path
Reproduction steps: 1. Open "TestHair.zip" project 2. Look at the "Quad"/"Quad1" in the Scene view and the Game view Expected Resu... Read more
MecanimDataWasBuilt() Error when calling playableOutput.SetSourcePlayable()
Steps to reproduce: 1. Open User-supplied project 2. Play the Scene Expected: no error Actual: "Assertion failed: Assertion failed ... Read more
Crash on WebViewWindowPrivate::GetPrivateWindow when closing Unity
To reproduce: 1. Open attached project 2. Exit the project Actual result: Unity editor crashes on exit Expected result: Unity edito... Read more
Scene View and Game View are out of sync when using animated Material wi...
How to reproduce: 1. Open user's project 2. Open Scenes > SampleScene 3. Focus on "Quad" and inspect Game View and Scene View Expec... Read more
Editor crash on (KERNELBASE) RaiseException when re-enabling Image Target
How to reproduce: 1. Open the attached project ("ARAssetBundleLoad.zip") 2. Open the "Prefabs/SampleScene" scene 3. Enter the Play m... Read more
Android build fails when keystore or key password uses non-ASCII characters
How to reproduce: 1. Create a new project 2. Switch platform to android 3. Go to Player Settings -> Publishing settings 4. Open keys... Read more
Crash when attempting to undo an "apply" action to an upgraded disconnec...
Unity will crash when a user attempts to undo an "apply" action to an upgraded disconnected prefab. To reproduce: 1) Download + ope... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Errors when rendering a camera to render texture with only depth
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene