Search Issue Tracker
Fixed in 2.2.8
Votes
0
Found in [Package]
2.2.7
Issue ID
1096971
Regression
No
Cinemachine Brain loses damping when using "Fixed" Update Method
Steps to reproduce:
1. Open users attached project
2. Select "Main Camera" in the Hierarchy project
3. Select "Fixed Update" as Update Method
4. Press Play
Expected result: Damping works, same as using other Update Methods.
Actual result: Damping breaks, camera stutters. (video attached)
Reproduced in: 2018.1.9f2, 2018.2.20f1, 2018.3.0f2
Reproduced in: 2.2.7, 2.2.8 package versions.
Note: Could not test with 2019.1 versions, because Cinemachine package throws errors.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument
Add comment