Search Issue Tracker
Duplicate
Votes
0
Found in
2020.1.0a15
2020.1.0a16
Issue ID
1206522
Regression
No
Crash when using ArticulationBody hierarchy
Crash condition is having at least one parent-child pair of objects with ArticulationBody components and child Joint Type set to "Prismatic" or "Revolute".
How to reproduce:
1. Open "SampleScene" from the supplied project
2. Start Play Mode
Reproducible with: 2020.1.0a15, 2020.1.0a18
Feature introduced in 2020.1.0a15
Note: Also reproduces in both Play and Edit mode when disabling ArticulationBody component on the parent object
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [VFX Graph] Base Color Map Inconsistency between Lit and Unlit Ouput
- [HDRP] Water is using the wrong depth when calculating absorption for alpha clipped transparents with depth prepass enabled
- [VFX Graph] Emissive isn't working with Decal output
- Gizmos are not drawn in Game view and Render Graph Execution errors are shown when stacked Overlay Camera is used and 'Compatibility Mode' is disabled
- Crash on WalkTypeTreeInternal when selecting the Texture of a specific FBX
This is a duplicate of issue #1201743