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[Profiler] Can't use keyboard arrows to access current frame
Steps to Reproduce: 1. open any project 2. open the Profiler Window (Window>Analysis>Profiler) 3. load attached profiler data file i... Read more
Post Processing not getting correct render target when using Camera.SetR...
How to reproduce: 1. Open "SampleScene" from the attached project 2. Open Game View and Frame Debugger windows 3. In Hierarchy selec... Read more
UIElements TextField is not focused and you are not able to type in char...
How to reproduce: 1. Open the attached 'project-1206181.zip' project 2. In the Editor select 'Bug' > 'Bug' 3. Try to type in any cha... Read more
[Addressables] Group References get unhooked and Schema Assets get delet...
How to reproduce: 1. Open the attached project ("case_1199672-victory_game.zip") 2. Open the Addressables Groups tab 3. Notice the "... Read more
[VFX Graph] NullReferenceExceptions are thrown on removing VFX-Render co...
NullReferenceExceptions are thrown continuously on removing VFX Render component from Visual Effect Graphs prefab asset. Steps to ... Read more
[Addressables] AssetReferenceUILabelRestriction("LabelName") Attribute i...
How to reproduce: 1. Open the attached project ("case_1197058-AssetReferenceUIBug.zip") 2. Open the repro scene ("SampleScene") 3. S... Read more
[Addressables] Image of the asset type is collapsed and not visible when...
How to reproduce: 1. Open the attached project ("case_1206899-AssetReferenceUIBug.zip") 2. Open the repro scene ("SampleScene") 3. S... Read more
[Timeline] Unable to see an added GameObject to any track in the Timelin...
Unable to see an added GameObject to any kind of track in the Timeline window, even though it gets attached. Refer attached Video. ... Read more
[VFX] ResetOverride doesn't serialize correctly
ResetOverride call from script doesn't behave as expected. Repro step : - Open VFX_Repro - Select the VFX in the scene - In Inspect... Read more
x, y, z, w values of HDR color are added to the timeline of Animation wi...
x, y, z, w values of HDR color are added to the timeline of Animation window when HDR color property is added via Mesh Renderer and ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
- Containers' height doesn't expand when text wraps
- Variable is set to a different value from the selected enum value in the Editor dropdown
- TreeView Child display toggle styling becomes reversed when clicking and dragging it
- Null is returned when using FocusOutEvent.relatedTarget
- Unity_BaseInstanceID is always zero when rendering multiple meshes and instancing with the same buffer