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Fixed in 1.1.0, 1.2.9, 1.3.0-preview.5



Found in [Package]

1.1.0, 1.2.9, 1.3.0-preview.5

Issue ID




Timeline audio is not paused when Unity is minimized through the taskbar in Play Mode

Package: Timeline


Steps to reproduce:
1. Open the attached project (
2. Ensure that "Run in Background" is unchecked under Edit > Project Settings > Player > Resolution and Presentation
3. Enter Play Mode
4. Minimize Unity via the taskbar

Expected result: Timeline audio is paused
Actual result: Timeline audio stops for a split second before resuming

Reproduced in: 2017.4.36f1, 2018.4.15f1, 2019.2.17f1 (Timeline 1.1.0), 2019.3.0f4 (Timeline 1.2.9), 2020.1.0a18 (Timeline 1.3.0-preview.5)

- The issue is not reproducible with a built project, however, sometimes user input is "eaten" when attempting to minimize the executable via the taskbar, i. e. audio skips a few beats and resumes but the executable does not get minimized.

  1. Resolution Note (fix version 1.1.0, 1.2.9, 1.3.0-preview.5):

    Fixed in 2020.2.0b2

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