Search Issue Tracker
Won't Fix
Votes
0
Found in [Package]
7.1.7, 7.0.1
Issue ID
1208739
Regression
Yes
[Shader Graph] "Default" and "Center" options text overlaps with a dropdown icon in the "HD Scene Color" node
"Default" and "Center" options text overlaps with a dropdown icon in the "HD Scene Color" node, refer the attached screenshot
Steps to repro:
1. Create a new project
2. Windows > Package Manager > Shader Graph(7.1.7) > Install
3. Project > Create > Shader > PBR Graph > Open
4. Create the "HD Scene Color" Node
5. Select "Default" OR "Center" options from the dropdown
Actual Result:
"Default" and "Center" options text overlaps with a dropdown icon
Expected Result:
"Default" and "Center" options text visible clearly
Reproducible in:
2020.1.0a18, 2019.3.0f5, 2019.3.0b2
Working Fine in:
2019.3.0b1, 2019.2.13f1
Package found version: 7.1.7, 7.1.6, 7.1.1, 7.0.1
Environment:
Windows 10 & macOS 10.14
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used
Resolution Note:
Should be fixed by future update, too minor to deal with now.