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SSAO is enabled by default when using URP template for a new project
How to reproduce:1. Create a new project with a 3D (URP) template2. Select Assets/Settings/URP-Balanced-Renderer.asset Expected resu... Read more
Build process is flagged by Windows Defender when building for WebGL pla...
Reproduction steps:1. Open the user’s attached project2. Go to Files → Build Settings3. Select the WebGL platform and press Build Ex... Read more
Ping does not support IPv4 addresses mapped to IPv6
Reproduction steps:1. Open the project in "MappedAddress.zip" (60 KB)2. Open SampleScene and enter Play Mode3. Script in Pinger.cs w... Read more
[URP] "Rendering Layers" field gets set to "Nothing" when earlier it was...
How to reproduce:1. Open the user’s attached “20220905)urp” project2. Open the “SampleScene” Scene3. Select the “Directional Light” ... Read more
"(Null Asset) ..." error is thrown when opening HDRP Sample Scene templa...
How to reproduce:1. Create a new project with the “HDRP Sample Scene” template2. Open the Console Expected result: No errorsActual r... Read more
FindPropertyRelative call fails if performed on a type contained within ...
Steps to reproduce:1. Open the attached user's project "1339919_FindPropertyRelative.zip"2. Click on Collection under "Assets/133991... Read more
Lens flare (SRP) has an incorrect horizontal position in the URP VR XR
Reproduction steps: Open the user's attached project Enter Play Mode Expected result: Each eye receives the same positionActual resu... Read more
Crash on b2ContactManager::Destroy when switching Composite Collider 2D ...
Reproduction steps: Open the attached project “PhysicsExamples2D-master.zip“ Enter Play mode In the Hierarchy window select one of t... Read more
UIElements throw exceptions when there are ~200 and more symbols
To reproduce:1. Open the “UIElementsTextException” project2. Open the UIelementsWindow window (Test → UIelementsWindow)3. Create a n... Read more
Sprite Atlases are not released when removing unused assets in Build
How to reproduce:1. Open the user-attached project2. Open the Addressables Groups window (Window → Asset Management → Addressables →... Read more
All about bugs
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