Search Issue Tracker
[Input System] Bindings get cleared for other Control Scheme Actions whe...
How to reproduce: 1. Open tester-attached project (ActionOrder.zip) 2. Open Controls.inputactions 3. Note that All Control Schemes c... Read more
[XR Management] Links to docs, changelog, and licenses open in local cod...
Links for docs, changelog, and licenses in the package description window are opening in the local editor rather than "Web Browser" ... Read more
[Critical] Player crashes when Disposing ComputeBuffer from Finalizer
Steps to reproduce: 1. Open attached project "ComputeBufferDispose.zip" 2. Build and Run it 3. Observe the crash Expected results: ... Read more
Crash on VFXParticleSystem::RenderQuadIndirectCommand right before playi...
Reproduction steps: 1. Open the attached project ("1232862.zip") 2. Update or downgrade URP and VFX and close the project 3. Reopen ... Read more
[iOS] Directional lightmap compression causes lightmap artifacts
Steps to reproduce: 1. Make sure that you have iOS platform support installed 2. Download and open the attached project 3. Enable C... Read more
Layout is not valid unless the GameView is resized
Steps to reproduce: 1) Download this project https://www.dropbox.com/s/jwyhkbwh228uqft/Wrapped%20text%20is%20crushed%20after%20visib... Read more
URP Upgrade Material utility does not set the Alpha Clipping when Materi...
How to reproduce: 1. Open the attached project named "Case_1235516" 2. Open the Test Scene and observe an object with magenta-colore... Read more
[UX] Assemblies which reference 'Moq.dll' are not referenced in Editor w...
Reproduction steps: 1. Open the attached project ("case_1220959-BrokenOverrides.zip") 2. Notice the 'type or namespace name 'Moq' co... Read more
NullReferenceExceptions in PreprocessReflectionProbeData
I'm getting a NullReferenceException in PreprocessReflectionProbeData when the stress test project deletes and then regenerates refl... Read more
Binary to YAML conversion error is thrown importing certain packages and...
Steps to reproduce: 1. Create a new project 2. Under Edit > Project Settings > Editor, set Asset Serialization Mode to "Force Text" ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The LOD Group CrossFade Animate Cross-fading feature does not fade when the GPU Resident Drawer is enabled
- [Android Module] Unity double writes files in the "StreamingAssets" folder when they are deleted using "IPostGenerateGradleAndroidProject" after the Grandle project is generated
- IndexOutOfRangeException and InvalidOperationException when clicking on the HTML log in the Console
- Warnings "Attempting to draw with missing bindings" are logged when opening the HDRP VFX Template Sample Scene
- Red spots appear when Blending Lighting Scenarios using Adaptive Probe Volumes