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SetRenderTarget does not correctly display the texture when depthSlice i...
Reproduction steps:1. Open the attached project "texarraytest" and load Scene "SampleScene"2. Enter Play Mode3. Observe the Game Vie... Read more
Querying the mapped value of map(…) before ':unityLibrary:compileRelease...
Reproduction steps:1. Create an empty project2. Switch Target Platform to Android3. Set Target API Level at 31 in Edit -> Project... Read more
Preview window UV Layout fails to display the UVs of Curve Meshes
Reproduction steps:1. Open the project "2021-2-bugs.zip" attached by the user2. In the Project window, expand the "Torus-7-4" Import... Read more
Textures affected by Compute Shaders appear blank in the Inspector window
How to reproduce:1. Open the user's attached "Mutant maker with compute shaders.zip" project2. Open the "SampleScene" Scene3. Select... Read more
[Memory Profiler] [Mono Upgrade] Snapshot displays <uninitialized type> ...
How to reproduce:1. Open the attached "case_1349827.zip" project2. Select Window/Analysis/Memory Profiler and Capture the Snapshot3.... Read more
[WebGL] Build fails if weGLThreadsSupport is enabled
How to reproduce:1. Open the attached project2. Make a WebGL build3. Inspect the Console window Expected result: The build process f... Read more
NGUI components get Transforms changed to RectTransforms after upgrading...
How to reproduce it:1. Open the project "case_1346253.zip" from Google Drive link2. Load Assets > "Scenes" > "MGUI_Issue" Scen... Read more
[Bolt] References are lost from the Flow Graph after re-opening the Editor
How to reproduce:1. Open the user's attached "Smolsies-2.zip" project2. Create a new Flow Macro in the Project window (Right-click -... Read more
Checksum and CRC differ when closing editor and reopening after clean build
From this forum post: https://forum.unity.com/threads/checksum-of-bundle-does-not-remain-consistent-despite-no-changes.1082210/ Repr... Read more
Fuzzy finder truncated if graph window offset vertically from main Unity...
Note: The Editor should be opened on a secondary screen Reproducible on: main commit e8b6e3d46. Editor version: 2021.1.0b4 -b10 Plat... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title
- The Editor freezes indefinitely when a large number of elements are entered in the Subgraphs or Categories lists
- Some Visual Effects package Assets links to documentation are not working
- Heatmap asset’s documentation button in the Inspector window leads to “Sorry... that page seems to be missing!” page when clicked
- Crash on MonoBehaviour::CallMethodIfAvailable when performing various actions