Search Issue Tracker
Profiling coroutines hides half of its work under Overhead
Steps to reproduce: 1. open attached "Coroutines.zip" 2. play scene "M" with profiler open - Scene has a script that does some Coro... Read more
Asterisk (*) not working as a wild card when searching for an asset in p...
To reproduce: 1. Search for an asset or a folder in the project browser by using a wildcard character (for example, "Exam*e") Expect... Read more
[VR] Visible in background option doesn't work
Steps to reproduce: 1. Create new project 2. In player settings set: - VR Mode to on - Run in Background to on - Visible in backgrou... Read more
[iOS] Crash when running on iOS Simulator with Xcode 8.0 Beta 3
To Reproduce: 1. Build and run an empty project with Xcode 8 Beta 3 Simulator (iOS). 2. Observe that on launch the app crashes, aft... Read more
[VR Graphics] GlobalFog renders incorrectly on Vive when tilting head
Steps to reproduce: 1. Download and open attached project "Unity GlobalFog Vive bug report.zip" 2. Open scene "scene" 3. Make sure V... Read more
[SPS] Deferred rendering player with SPS crashes on exit
This is a consistent crash upon player exit when single-pass stereo and deferred rendering are used. Read more
[Compute/Shaders] UAV buffer is not setup to pixel shader if using Graph...
To reproduce: 1. Open scene TEST_CountRed 2. Run, you can see the log RED 0 3. Comment out the code of line 59&71, comment line 60 ... Read more
Crash in CxxThrowException when duplicating object
To reproduce: 1. Open attached project 2. Duplicate the object "10)" (Prac10 -> prac10Page00 -> line 2 -> click on "10)") 3. Editor... Read more
Array-fields with the [HideInInspector] attribute are not drawn through ...
How to reproduce: 1. Open the attached project and the only scene in it. 2. In the Hierarchy window click "Click Me" object. 3. Ope... Read more
[Standalone][MSE] Unloading an active scene which has a realtime Reflect...
Steps to reproduce: 1. open attached "TestBug.zip" 2. build and run 3. wait for a few seconds... - crash build (log attached) This... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Opening Terrain Prefab in Prefab Editing Mode throws "NullReferenceException" error
- [Search] Dragging query pills put them behind the search text field
- A CustomPropertyDrawer that returns a PropertyField for a property named the same as a child field will not render all child fields
- Graphics Settings shows default values instead of the real values in the Rendering Debugger when Volume.profile is assigned via script
- Deleting multiple Tags throws “NullReferenceException”, and "Retrieving array element that was out of bounds" errors when holding the Enter key