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Text on Tool Tip needs to be updated
Text on Tool Tip needs to be updated - please see attached screen shot for details. To reproduce: - Open attached project and launc... Read more
Overlapping text and weird behaviour on the "Exposed Parameters" drop do...
Overlapping text and weird behaviour on the "Exposed Parameters" drop down menu. Please see attached screen shot for details. To re... Read more
Components in Inspector move up/down when 'unexposing' an Exposed Parameter
Components in Inspector moves up/down when 'unexposing' an Exposed Parameter To reproduce: - Open attached project and launch "test... Read more
Same type of crash as case no. 632076?
Same type of crash as case no. 632076 but this time it happened when clicking around in Scene View at runtime. Read more
Sprite editor can't be closed if the window was open when closing down u...
1. create new project, import sprite and open the sprite editor 2. close unity and open same project 3. observe error spam in consol... Read more
Audio Mixer jumps out of "Edit in Play mode"
Audio Mixer jumps out of "Edit in Play mode" Maybe this is intentional design, but when I press successively on the "+" button to c... Read more
Linux: webcam doesn't use first webcam with default WebCamTexture constr...
-e: see title doesnt work on macbookpro cam with ubuntu 14.04 works on standalone windows and editor -repro: --build attached proje... Read more
When using World Space Canvas, UI button on that canvas gets highlighted...
To reproduce: 1. Open attached project 2. Open TestScene scene 3. Press play 4. Move in front of Button in game view 5. Make sure t... Read more
Multiselection does not work in "Snapshots" and "Views
Multiselection does not work in "Snapshots" and "Views" Maybe this is intentional design, but user can multi-select items in the "M... Read more
Errors thrown on exiting play mode when build settings are open
-e: see title. when the build settings window is closed the errors are not thrown -regression from 5.0b1 -repro: --open attached pr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Main Camera rendering is being overwritten by a UI Camera when using multiple cameras with URP and the second camera's background type is set to "Uninitialized"
- VisualTreeAsset has significantly increased memory allocation size at runtime when the project is built with IL2CPP scripting backend
- NullReferenceException is logged when cancelling Shader Graph recovery of an already deleted Shader Graph
- White Edges appear during Camera movement in runtime when using FSR2 with Motion Vectors and Exposure enabled
- Lens Flare renders without occlusion when the light source is obstructed by solid objects when running on Android using OpenGL