Search Issue Tracker
Fixed in 2019.2.X
Votes
0
Found in
2018.4.20f1
2019.1
2019.2
Issue ID
1235883
Regression
No
Package (NUnit, Test Tools, Timeout) race condition where modifying a script causes recompile issues and errors
In the included project, when I modify source files in an embedded package, and go back to the editor, the compilation fails. When I relaunch the editor, it succeeds again. This happens each time.
How to reproduce:
1. Open attached project
2. In Editor, Help -> Reset Packages to defaults
3. Open Config script (if you use search field, make sure In Packages is selected)
4. In Script, do any change and save the changes
5. Observe Console window
Expected result: no errors are thrown
Actual result: "The type or namespace name ... could not be found", restarting the Editor fixes the issue, until the next time package script is modified
Reproducible with: 2018.4.21f1, 2019.1.14f1, 2019.2.0a9
Could not test with: 2017.4 (package manager was not yet introduces)
Fixed in: 2019.2.0a10
Comments (1)
-
ftdarahmd
Apr 13, 2020 11:52
اینه کاری
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Volumetric fog shader variants are missing from build when "Strict Shader Variant Matching" is disabled
- Unnecessary modifications clutter the Scene when using a RectTransform driven by a LayoutGroup in a Prefab
- Files in the target folder are deleted without a proper warning when building an iOS project
- Character animation freezes when toggling animator on/off in a coroutine
- Certain textures are incorrectly marked in the render pass list when observed through Render Graph Viewer
Resolution Note (fix version 2019.2):
Fixed in: 2020.2.0a10